Difference between revisions of "Beaver"

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* {{i2|Raw Beaver Pelt}} x 1
 
* {{i2|Raw Beaver Pelt}} x 1
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{{Notice|NOTE:|It is important to skin the Beaver first, or the butchering will ruin the skin.}}
 
{{Notice|NOTE:|It is important to skin the Beaver first, or the butchering will ruin the skin.}}
 
With all relevant butchering skills ([[Butcher's Thrift]], [[Butchery]], [[Field Dressing]], and [[Tanning]]), butchering a single Beaver will yield:
 
With all relevant butchering skills ([[Butcher's Thrift]], [[Butchery]], [[Field Dressing]], and [[Tanning]]), butchering a single Beaver will yield:
{|
+
 
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* {{i2|Brain}} x 1
 
* {{i2|Brain}} x 1
 
* {{i2|Raw Beaver Steak}} x 2
 
* {{i2|Raw Beaver Steak}} x 2
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* {{i2|Meat Shreds}} x 5
 
* {{i2|Meat Shreds}} x 5
 
* {{i2|Bone}} x 2
 
* {{i2|Bone}} x 2
|}
+
 
  
 
Random chance to get various rare items from butchering. Chance of dropping, and sometimes also the potential quantity, is much higher with [[Viscera & Bits]].
 
Random chance to get various rare items from butchering. Chance of dropping, and sometimes also the potential quantity, is much higher with [[Viscera & Bits]].
{|
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*This includes: {{i2|Beaver Tail}}, {{i2|Fine Beaver Teeth}} and {{i2|Gelatinous Lard}}.
 
*This includes: {{i2|Beaver Tail}}, {{i2|Fine Beaver Teeth}} and {{i2|Gelatinous Lard}}.
 
*Chance for a {{i2|Stringy Sinew}} for each butchered item.
 
*Chance for a {{i2|Stringy Sinew}} for each butchered item.
*Chance for a {{i2|Gelatinous Lard}} drop during a [[Seasons|Cold Snap]]. With [[Viscera & Bits]] the potential drop is increased to 2 (this extra lard can also be gotten in any season).|}
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*Chance for a {{i2|Gelatinous Lard}} drop during a [[Seasons|Cold Snap]]. With [[Viscera & Bits]] the potential drop is increased to 2 (this extra lard can also be gotten in any season).
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Revision as of 22:10, 12 December 2019

Basic Info:
Where found:
Attacking:
Skill required: Big Game Hunting
Blood (health): 15
Liftable or Inventory?: Liftable
Skinning/Butchering:
NOTE: Items and quantities depend upon skills known.
Item(s) on pickup: unknown (use 'none' if cannot be butchered)
Item(s) gained:
Rare item(s):
Beaver

About

Beaver icon.png Beaver is a non-aggressive creature that is common found at Beaches, Shallow Water, or Marshland biomes. They are less dangerous than Deer, but more dangerous than Rabbits.

Combat Behavior:

When fighting a beaver, if it is too far away from the fighter, music will begin to play and the beaver will start a dangerous spinning dance. This can cause nearby beavers to attack the person and do the same spinning dance. If you can run away, the dance will eventually end.

Resources

With the Beaver Skinning skill, skinning a single Beaver will yield:

NOTE: It is important to skin the Beaver first, or the butchering will ruin the skin.

With all relevant butchering skills (Butcher's Thrift, Butchery, Field Dressing, and Tanning), butchering a single Beaver will yield:


Random chance to get various rare items from butchering. Chance of dropping, and sometimes also the potential quantity, is much higher with Viscera & Bits.