Difference between revisions of "Crow"

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{{Stub}}
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{{Creature
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| Where found=Autumnal, Badlands, Coniferous, Grassland, Marshland, Shrub, Woodland
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| Skill to attack=
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| Blood (health)=1
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| Liftable or Inventory=Inventory
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| Dead animal=Dead Crow
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| Items on pickup=
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| Items gained=Crow Feather, Plucked Crow, Raw Crow Breast, Raw Crow Drumstick, Raw Crow Thigh, Raw Crow Wing
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| Rare items=
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}}
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{|
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|
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==About==
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{{i|Crow}}s are a passive [[Creatures|Kritter]] found abundantly throughout the New World, but are drawn towards your {{i|Tilled Field}}s. A Crow can be both attacked and shoo'd away by running at it. When scared off, a Crow will drop a {{i|Crow Feather}}.
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<onlyinclude>{{#ifeq:{{{transcludesection|crow}}}|crow|
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==Scarecrows==
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If a {{i|Crow}} lands anywhere on your {{i|Tilled Field}}, it will increase that Field's Upkeep to 600%. A {{i|Questionably Effective Scarecrow}}, when placed nearby, will prevent Crows from landing on your Tilled Fields.
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'''NOTE:''' The entire Tilled Field must be withing the radius of the Scarecrow's protection to prevent Crows from landing.
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If a Crow does land in your Tilled Field the most effective recourse is to {{i|Destroy}} it with {{i|Coarse Salt}} if the [[Purity#Farming Purity|Purity]] is low, or using 30x {{i|Humus}} and 1x {{i|Potato Chunk}} or 1x {{i|Wild Tuber}} to reset your Tilled Field to 100% Upkeep.
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}}</onlyinclude>
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==Resources==
  
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Plucking a {{PAGENAME}} will always yield:
  
==About==
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and sometimes may yield:
* Crows are largely cosmetic creatures when found in the wild.
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* Crows will accompany new technology that will let us choose to spawn animals on claims.
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* Should a crow walking around inside your base manage to get to your fields and stay there pecking them for too long he will ruin them by dramatically increasing the upkeep for the next plant cycle.
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Butchering a {{PAGENAME}} will always yield:
* Crows can be shoo'd away by either running at them and scaring them away, or by a [[Scarecrow]]. When shoo'd away, they have a chance of dropping a [[crow feather]].
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*2x {{i|Raw Crow Breast}}
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*2x {{i|Raw Crow Drumstick}}
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*2x {{i|Raw Crow Thigh}}
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*2x {{i|Raw Crow Wing}}
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and sometimes may yield:
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|}

Latest revision as of 20:09, 26 May 2024

Hollow Stump icon.png This article is a stub. You can help by editing or posting missing info on #wiki in Discord.

Basic Info:
Where found:
Attacking:
Skill required: unknown
Blood (health): 1
Liftable or Inventory?: Inventory
Item(s) gained:
Skinning/Butchering:
NOTE: Items and quantities depend upon skills known.
Item(s) on pickup: unknown (use 'none' if cannot be butchered)
Item(s) gained:
Rare item(s): unknown (use 'none' if no chance for rare items)
Crow

About

Crow icon.png Crows are a passive Kritter found abundantly throughout the New World, but are drawn towards your Till Field icon.png Tilled Fields. A Crow can be both attacked and shoo'd away by running at it. When scared off, a Crow will drop a Crow Feather icon.png Crow Feather.

Scarecrows

If a Crow icon.png Crow lands anywhere on your Till Field icon.png Tilled Field, it will increase that Field's Upkeep to 600%. A Questionably Effective Scarecrow icon.png Questionably Effective Scarecrow, when placed nearby, will prevent Crows from landing on your Tilled Fields. NOTE: The entire Tilled Field must be withing the radius of the Scarecrow's protection to prevent Crows from landing.

If a Crow does land in your Tilled Field the most effective recourse is to Destroy icon.png Destroy it with Coarse Salt icon.png Coarse Salt if the Purity is low, or using 30x Humus icon.png Humus and 1x Potato Chunk icon.png Potato Chunk or 1x Wild Tuber icon.png Wild Tuber to reset your Tilled Field to 100% Upkeep.

Resources

Plucking a Crow will always yield:

and sometimes may yield:


Butchering a Crow will always yield:

and sometimes may yield: