Difference between revisions of "Bear"
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{{Creature | {{Creature | ||
− | | | + | | Where found=Autumnal, Badlands, Coniferous, Crag, Game Trail, Grassland, Greenwood, Marshland, Shrub, Woodland |
− | | | + | | Skill to attack=Big Game Hunting |
− | | | + | | Blood (health)=150 |
− | | | + | | Liftable or Inventory=Liftable |
+ | | Dead animal= | ||
+ | | Items on pickup= none | ||
+ | | Items gained=Raw Bear Skin, Raw Bear Slab, Raw Bear Steak, Raw Bear Cut, Meat Shreds, Brain | ||
+ | | Rare items= Bear Paw, Cracked Bone, Enlarged Bear Heart, Stringy Sinew, | ||
+ | }} | ||
+ | {| | ||
+ | | | ||
+ | ==About== | ||
− | + | A {{i|{{PAGENAME}}}} is an aggressive [[Creature]] which, during {{i|Everbloom}}s, can be most commonly found in the {{i|Autumnal}} and {{i|Coniferous}} biomes as well as being 4x times more likely to spawn on {{i|Game Trail}}s. Bear hibernate during a {{i|Coldsnap}} and therefore cannot be found. | |
− | |||
− | [[ | + | ==Combat Behavior== |
+ | |||
+ | {{{!}} class=wikitable | ||
+ | {{!}}- | ||
+ | {{!}} '''Attack''' | ||
+ | {{!}} '''[[Blood]] Damage''' | ||
+ | {{!}} '''Effects''' | ||
+ | {{!}}- | ||
+ | {{!}} {{i|Bite}} | ||
+ | {{!}} 3 | ||
+ | {{!}} {{i|Fear}}{{i|Reel}} | ||
+ | {{!}}- | ||
+ | {{!}} {{i|Claw}} | ||
+ | {{!}} 37 | ||
+ | {{!}} {{i|Bleed}}{{i|Fear}}{{i|Reel}} | ||
+ | {{!}}- | ||
+ | {{!}} {{i|Stomp}} | ||
+ | {{!}} 3 | ||
+ | {{!}} {{i|Fracture}}{{i|Reel}}{{i|Stunned}} | ||
+ | {{!}}- | ||
+ | {{!}} {{i|Roar}} | ||
+ | {{!}} 0 | ||
+ | {{!}} {{i|Fear}} | ||
+ | {{!}}} | ||
+ | |||
+ | {{PAGENAME}}s are aggressive; they will attack any pilgrim who wanders too close. Additionally Bears will occasionally {{i|Roar}} which will aggro all nearby [[Creatures]] and pilgrims. If aggroed by a Bear while riding a {{i|Giant Cricket}} this will automatically dismount you. Roar instills a significant amount of {{i|Fear}} which drains [[Black Bile]]. A Bear will also Roar whenever it is not close enough to land other attacks, so when fighting a Bear is it best to stay nearby rather than backing off and allowing a Bear the chance to Roar. | ||
+ | |||
+ | All physical attack from a Bear will add {{i|Reel}} which causes subsequent attacks to deal additional damage until the Reel wears off. {i|Bite}} is a {{PAGENAME}}'s main attack. A Bear's secondary attack is its {{i|Claw}}s which will causes attackers to {{i|Bleed}} while instilling more Fear. A Bear's {{i|Stomp}} will cause all attackers close by to become briefly {{i|Stunned}}. Stomp has a channel time where the Bear will stand up on its hind legs before crashing back down, so you can briefly back off to avoid this attack. When a Stomp lands there is a small chance that it will {{i|Fracture}} bones. {{PAGENAME}}s are immune to {{i|Venom Dart}}s. | ||
+ | |||
+ | ==Resources== | ||
+ | |||
+ | A {{PAGENAME}} carcass will [[Decay]] in about 2 days. With the [[Hideworking]] Skill learned, Skinning a Bear will yield 1x {{i|Raw Bear Skin}}. '''NOTE:''' It is important to Skin the carcass first, otherwise the Butchering will ruin the Hide. | ||
+ | |||
+ | With all relevant Butchering Skills learned, Butchering a Bear will always yield: | ||
+ | *1x {{i|Brain}}s | ||
+ | *5x {{i|Raw Bear Slab}} | ||
+ | *19x {{i|Raw Bear Steak}}s | ||
+ | *20x {{i|Raw Bear Cut}}s | ||
+ | *30x {{i|Meat Shreds}} | ||
+ | |||
+ | With the [[Boneworks]] Skill learned, Deboning a Bear will yield: | ||
+ | *10x {{i|Bone}}s | ||
+ | *{{i|Cracked Bone}}s | ||
+ | |||
+ | |||
+ | There is a chance to get various rare items from Butchering. This chance is much higher with the [[Viscera & Bits]] Skill learned. | ||
+ | *1x {{i|Bear Paw}} | ||
+ | *1x {{i|Enlarged Bear Heart}} | ||
+ | *{{i|Stringy Sinew}}s | ||
+ | |} |
Latest revision as of 13:41, 15 June 2024
This article is Legacy content. Providence used to be the main hub of the new world before February 29th, 2024. It is now only accessible to older players.
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AboutA Bear is an aggressive Creature which, during Everblooms, can be most commonly found in the Autumnal and Coniferous biomes as well as being 4x times more likely to spawn on Game Trails. Bear hibernate during a Coldsnap and therefore cannot be found. Combat Behavior
Bears are aggressive; they will attack any pilgrim who wanders too close. Additionally Bears will occasionally Roar which will aggro all nearby Creatures and pilgrims. If aggroed by a Bear while riding a Giant Cricket this will automatically dismount you. Roar instills a significant amount of Fear which drains Black Bile. A Bear will also Roar whenever it is not close enough to land other attacks, so when fighting a Bear is it best to stay nearby rather than backing off and allowing a Bear the chance to Roar. All physical attack from a Bear will add Reel which causes subsequent attacks to deal additional damage until the Reel wears off. {i|Bite}} is a Bear's main attack. A Bear's secondary attack is its Claws which will causes attackers to Bleed while instilling more Fear. A Bear's Stomp will cause all attackers close by to become briefly Stunned. Stomp has a channel time where the Bear will stand up on its hind legs before crashing back down, so you can briefly back off to avoid this attack. When a Stomp lands there is a small chance that it will Fracture bones. Bears are immune to Venom Darts. ResourcesA Bear carcass will Decay in about 2 days. With the Hideworking Skill learned, Skinning a Bear will yield 1x Raw Bear Skin. NOTE: It is important to Skin the carcass first, otherwise the Butchering will ruin the Hide. With all relevant Butchering Skills learned, Butchering a Bear will always yield:
With the Boneworks Skill learned, Deboning a Bear will yield:
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