Difference between revisions of "Town Church"

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(→‎About: Added note about Affluence requirement for the providence church)
(updated recipe, added GameMenu)
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{{Structure
 
{{Structure
| Objects required=Stone;100, Brick;50, Oiled Board;10, Planed Board;20, Nails;15, Glass Pane;12
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| Size=7x9
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| Objects required=Stone;2000, Granite;1000, Brick;250, Oiled Board;10, Planed Board;120, Nails;75, Glass Pane;12, Cross-Shaped Wood Splinter;5
 
| Needs lighting?=No
 
| Needs lighting?=No
 
| Liftable?=No
 
| Liftable?=No
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| Soak value=
 
| Soak value=
 
}}
 
}}
 
 
 
== About ==
 
== About ==
 
 
The Town Church is essential if one wishes to create a friendlier habitat in the [[Darkness]]. Once built, it lifts the veil completely and no more passive stat drains will be observed while within its aura of influence, which is surprisingly large. It takes one hour after construction for the Town Church effect to begin.
 
The Town Church is essential if one wishes to create a friendlier habitat in the [[Darkness]]. Once built, it lifts the veil completely and no more passive stat drains will be observed while within its aura of influence, which is surprisingly large. It takes one hour after construction for the Town Church effect to begin.
  
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Animal carcasses placed inside the church do not decay.
 
Animal carcasses placed inside the church do not decay.
  
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{{Notice|NOTE:|It requires 10 [[Artifact|Affluence]] to enter the [[Providence]] Church.}}
  
'''Note:''' It requires 10 [[Artifact|Affluence]] to enter the [[Providence]] Church.
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{{Gamemenu
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| item={{PAGENAME}} | key=C
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| parent1=Houses & Buildings | key1=H
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| parent2=Buildings & Structures | key2=B
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| parent3=Build | key3=B
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}}

Revision as of 21:54, 11 July 2015

Town Church icon.png Town Church
Skill(s) required:
Size: 7x9
Object(s) required:
Needs lighting?: No
Move/Destroy:
Liftable?: No
Repaired with: unknown
Required by:
Required by: None
Town Church
Town Church

About

The Town Church is essential if one wishes to create a friendlier habitat in the Darkness. Once built, it lifts the veil completely and no more passive stat drains will be observed while within its aura of influence, which is surprisingly large. It takes one hour after construction for the Town Church effect to begin.

Because the church pushes away the Darkness, unique spawns such as Argopelters will also cease around the church area. However, it is still possible for a player to drag an argopelter to within the church radius.

There are 63 (7 x 9) tiles of space inside. Wallpaper and decoratives can be hung on the walls but wallpaper looks distorted and vertically stretched. Ironically, it is somewhat dark inside the church, though not dark enough to drain a player's stats. A torch carried inside brightens the room considerably.

Animal carcasses placed inside the church do not decay.

NOTE: It requires 10 Affluence to enter the Providence Church.



Game Menu
Build (B) ⇒Buildings & Structures (B) ⇒Houses & Buildings (H) ⇒Town Church (C)