Difference between revisions of "Terrain/Any"

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{{tocright}}[[Category:Content]]
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{{tocright}}[[Category:Terrain]]
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[[Image:{{#replace:{{PAGENAME}}|/|_}}.png|thumb|200px|left|Terrain Types]]
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==About==
 
==About==
Salem's world is made up of many unique terrain types or biomes.<br/>
 
Many of these are home to unique animal and item spawns, which are catalogued here.<br/>
 
Note that universal spawns (such as [[Flint]] and [[Smooth Stone]]s) will be omitted.
 
  
Creature and item spawns '''will''' also be governed by the level of civilization in a particular area.<br/>
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The new world is made up of many different terrain types, also known as biomes, many with are home to unique animals and items.
Please see the [[Darkness]] article for more specific information.
 
  
This page is being split into [http://salemwiki.info/index.php?title=Special%3APrefixIndex&prefix=Terrain%2F&namespace=0 separate subpages] see list below.{{:User:©TriMoon™/Signature}} 16:13, 22 July 2012 (CDT)
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==Plains==
  
== Plains ==
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Plains biomes tend to be open flatland with few {{i|Tree}}s.
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*{{i|Badlands}}
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*{{i|Crag}}
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*{{i|Grassland}}
  
{| valign="top" cellspacing="15"
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==Fen==
|{{List Locations/query template|Terrain/Grassland}}
 
|{{List Locations/query template|Terrain/Badlands}}
 
|}
 
  
== Forests ==
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A fen is not quite a forest but not quite a plain. There are typically less Trees in a fen than in a forest. 
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*{{i|Greenwood}}
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*{{i|Marshland}}
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*{{i|Woodland}}
  
Two types of forest populate the world of Salem. These forests make for brilliant homes (or neighbors) as they are rich in mushrooms and inspirationals, yet often lack enough grassy patches to satisfy the determined hunter. This will likely change with time, as the developers create new animals or extend the territories of existing ones.
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==Forests==
  
{| valign="top" cellspacing="15"
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Three types of forest populate the new world. Forests make for brilliant homes (or neighbors) as they are rich in Mushrooms and Inspirationals.
|{{List Locations/query template|Terrain/Autumnal}}
 
|{{List Locations/query template|Terrain/Coniferous}}
 
|}
 
  
== Lakes and Rivers ==
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*{{i|Autumnal}}
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*{{i|Coniferous}}
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*{{i|Shrub}}
  
Much of Salem is streaked with rivers, lakes and pools of water. New characters will find they are a viable source of food via Fishing, but note that deeper water requires Swimming to cross. Also note that (currently) none of the water-based terrain types are dig-able, and that swamps are rather rare.
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==Lakes and Rivers==
  
{| valign="top" cellspacing="15"
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Much of the new world is streaked with rivers, lakes, and pools of water.
|{{List Locations/query template|Terrain/Water}}
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*{{i|Beaches}}
|{{List Locations/query template|Terrain/Sand}}
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*{{i|Bodies of Water}}
|{{List Locations/query template|Terrain/Swamp}}
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*{{i|Swamp}}
|}
 
  
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==Quarries==
  
== Quarries ==
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Quarries provide sources for valuable building materials.
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*{{i|Clay Pit}}
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*{{i|Lime Pit}}
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*{{i|Marble Pit}}
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*{{i|Quarry}}
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*{{i|Snow}}
  
{| valign="top" cellspacing="15"
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==Terrain Oddities==
|{{List Locations/query template|Terrain/Stone}}
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*{{i|Game Trail}}
|{{List Locations/query template|Terrain/Lime}}
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*{{i|Dirt}}
|{{List Locations/query template|Terrain/Clay}}
 
 
|}
 
|}
 
== Terrain Oddities ==
 
 
{| valign="top" cellspacing="15"
 
|{{List Locations/query template|Terrain/Trails}}
 
|}
 
 
{{top}}
 

Latest revision as of 18:21, 23 March 2024

Terrain Types

About

The new world is made up of many different terrain types, also known as biomes, many with are home to unique animals and items.

Plains

Plains biomes tend to be open flatland with few Tree icon.png Trees.

Fen

A fen is not quite a forest but not quite a plain. There are typically less Trees in a fen than in a forest.

Forests

Three types of forest populate the new world. Forests make for brilliant homes (or neighbors) as they are rich in Mushrooms and Inspirationals.

Lakes and Rivers

Much of the new world is streaked with rivers, lakes, and pools of water.

Quarries

Quarries provide sources for valuable building materials.

Terrain Oddities