Difference between revisions of "Rabbit"

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{{Creature
 
{{Creature
| Where found=Grassland, Autumnal, Coniferous, Marshland,Badlands
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| Where found=Autumnal, Badlands, Coniferous, Crag, Game Trail, Grassland, Greenwood, Marshland, Shrub, Woodland
 
| Skill to attack=Small Game Hunting
 
| Skill to attack=Small Game Hunting
 
| Blood (health)=various
 
| Blood (health)=various
 
| Liftable or Inventory=Inventory
 
| Liftable or Inventory=Inventory
 
| Dead animal=Dead Rabbit
 
| Dead animal=Dead Rabbit
| Items on pickup=Carrot
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| Items on pickup=Carrot, Tiny Pocketwatch
 
| Items gained=Bone, Meat Shreds, Raw Rabbit Cut, Raw Rabbit Steak, Raw Rabbit Skin
 
| Items gained=Bone, Meat Shreds, Raw Rabbit Cut, Raw Rabbit Steak, Raw Rabbit Skin
| Rare items=Jackalope Antlers, Raw Long Ear, Tiny Pocketwatch, 
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| Rare items=Jackalope Antlers, Raw Long Ear,  
 
}}
 
}}
 
==About==
 
 
{|
 
{|
 
|
 
|
{{i|Rabbit}}s are found abundantly throughout the New World. Rabbits make an excellent source of meat and hides for weaker pilgrims.
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==About==
  
Take note that rabbit will sink if killed over [[The Shallows|shallow water]].
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A {{i|{{PAGENAME}}}} is a non-aggressive [[Creature]] which can be found abundantly in nearly all the biomes of the New World. {{PAGENAME}}s don't like {{i|Timber Rattler}}s and can often be found attacking them. {{PAGENAME}}s are usually found in groups of three to five. There are 3 species of Rabbit, each of them have different color fur and different stats.
  
 
Following form list all 3 kind of rabbit, each of them have different color and slightly adjusted stats.
 
 
{| class="wikitable"
 
{| class="wikitable"
|Image
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!Image:
 
|[[Image:Appalachian Cottontail.png|100px]]
 
|[[Image:Appalachian Cottontail.png|100px]]
 
|[[Image:Eastern Cottontail.png|100px]]
 
|[[Image:Eastern Cottontail.png|100px]]
 
|[[Image:Mountain CottonTail.png|100px]]
 
|[[Image:Mountain CottonTail.png|100px]]
 
|-
 
|-
|Name
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!Name:
 
|Appalachian Cottontail
 
|Appalachian Cottontail
 
|Eastern Cottontail
 
|Eastern Cottontail
 
|Mountain CottonTail
 
|Mountain CottonTail
 
|-
 
|-
|Blood (health)
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!Blood (Health)
 
|7.5
 
|7.5
 
|6
 
|6
 
|3
 
|3
 
|-
 
|-
|Describe
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! Description:
|This bunny exhibits a red-hue color, with highest HP, move slower.
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|This Rabbit has red-hue fur. It has the highest HP, but moves the slowest.  
|This bunny exhibits a greyish color, with lower HP, move faster.
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|This Rabbit has greyish fur. It has a medium HP and speed.
|These exhibit a brownish color, with lowest HP.
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|This Rabbit has brownish fur. It has the lowest HP, but moves the fastest.
 
|}
 
|}
  
===Fighting===
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'''NOTE:''' Some Rabbits may actually be a {{i|March Hare}} in disguise and will transform when attacked. Pilgrims should take caution when attacking pure white Rabbits.
 +
 
 +
==Combat Behavior==
  
A Rabbit is easily killed using a {{i2|Punch}},{{i2|Stomp}} or {{i2|Uppercut}}. aggro it with any attack (example: {{i2|shoot}} with [[Slingshot]]), walking away until the Rabbit runs at you, then hitting it again as it approaches, repeating until the Rabbit is dead.
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{{{!}} class=wikitable
 +
{{!}}-
 +
{{!}} '''Attack'''
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{{!}} '''[[Blood]] Damage'''
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{{!}} '''Effects'''
 +
{{!}}-
 +
{{!}} {{i|Bite}}
 +
{{!}} 3
 +
{{!}}
 +
{{!}}}
  
{{Notice| WARNING! | Some Rabbits may actually be a {{i|March Hare}} in disguise and will transform when attacked. Caution when attacking pure white Rabbits.}}
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{{i|Bite}} is a {{PAGENAME}}'s only attack.
  
 
==Resources==
 
==Resources==
A Rabbit, once killed, can be picked up and stored in your Inventory as a {{i2|Dead Rabbit}}, when picking up a Dead Rabbit there is a chance to receive a {{i2|Carrot}}.
 
  
With the [[Hideworking]] skill, Butchering a rabbit will yield:
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'''NOTE:''' A {{PAGENAME}} will be lost if killed over [[The Shallows|Shallow Water]].
*{{i2|Raw Rabbit Skin}} x 1
 
  
With all relevant butchering skills ([[Field Dressing]], [[Butcher's Thrift]], [[Butchery]] and [[Venison Cuisine]]), butchering a single rabbit will yield:
+
A Rabbit, once killed, can be picked up and stored in your Inventory as a {{i|Dead Rabbit}}. When picking up a Dead Rabbit there is a chance to receive a {{i|Carrot}} or very rarely, a {{i|Tiny Pocketwatch}}. With the [[Hideworking]] Skill, Butchering a Rabbit will yield 1x {{i|Raw Rabbit Skin}}.
*{{i2|Bone}} x 1
 
*{{i2|Meat Shreds}} x 2
 
*{{i2|Raw Rabbit Cut}} x 1
 
*{{i2|Raw Rabbit Steak}} x 1
 
  
Random chance to get various rare items from butchering. Chance of dropping, and sometimes also the potential quantity, is much higher with [[Viscera & Bits]].
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With all relevant Butchering Skills learned, Butchering a Rabbit will always yield:
*{{i2|Tiny Pocketwatch}} x 1
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*1x {{i|Raw Rabbit Steak}}
*{{i2|Jackalope Antlers}} x 1
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*1x {{i|Raw Rabbit Cut}}
*{{i2|Raw Long Ear}} x 1
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*2x {{i|Meat Shreds}}
 +
*1x {{i|Bone}}
  
 +
There is a chance to get various rare items from Butchering. This chance is much higher with the [[Viscera & Bits]] Skill learned.
 +
*1x {{i|Jackalope Antlers}}
 +
*1-2x {{i|Raw Long Ear}}
 
|}
 
|}

Latest revision as of 20:16, 1 November 2021

Basic Info:
Where found:
Attacking:
Skill required: Small Game Hunting
Blood (health): Various
Liftable or Inventory?: Inventory
Item(s) gained:
Skinning/Butchering:
NOTE: Items and quantities depend upon skills known.
Item(s) on pickup:
Item(s) gained:
Rare item(s):
Rabbit

About

A Rabbit icon.png Rabbit is a non-aggressive Creature which can be found abundantly in nearly all the biomes of the New World. Rabbits don't like Timber Rattler icon.png Timber Rattlers and can often be found attacking them. Rabbits are usually found in groups of three to five. There are 3 species of Rabbit, each of them have different color fur and different stats.

Image: Appalachian Cottontail.png Eastern Cottontail.png Mountain CottonTail.png
Name: Appalachian Cottontail Eastern Cottontail Mountain CottonTail
Blood (Health) 7.5 6 3
Description: This Rabbit has red-hue fur. It has the highest HP, but moves the slowest. This Rabbit has greyish fur. It has a medium HP and speed. This Rabbit has brownish fur. It has the lowest HP, but moves the fastest.

NOTE: Some Rabbits may actually be a March Hare icon.png March Hare in disguise and will transform when attacked. Pilgrims should take caution when attacking pure white Rabbits.

Combat Behavior

Attack Blood Damage Effects
Bite icon.png Bite 3

Bite icon.png Bite is a Rabbit's only attack.

Resources

NOTE: A Rabbit will be lost if killed over Shallow Water.

A Rabbit, once killed, can be picked up and stored in your Inventory as a Dead Rabbit icon.png Dead Rabbit. When picking up a Dead Rabbit there is a chance to receive a Carrot icon.png Carrot or very rarely, a Tiny Pocketwatch icon.png Tiny Pocketwatch. With the Hideworking Skill, Butchering a Rabbit will yield 1x Raw Rabbit Skin icon.png Raw Rabbit Skin.

With all relevant Butchering Skills learned, Butchering a Rabbit will always yield:

There is a chance to get various rare items from Butchering. This chance is much higher with the Viscera & Bits Skill learned.