Difference between revisions of "Rabbit"

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{{Creature
 
{{Creature
<!-- Please separate entries with commas when more than one entry is required -->
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| Where found=Grassland, Autumnal, Coniferous, Marshland,Badlands
| Where found=Grassland, Autumnal, Coniferous,Marshland,Badlands
 
 
| Skill to attack=Small Game Hunting
 
| Skill to attack=Small Game Hunting
 
| Blood (health)=2.5
 
| Blood (health)=2.5
 
| Liftable or Inventory=Inventory
 
| Liftable or Inventory=Inventory
 
| Dead animal=Dead Rabbit
 
| Dead animal=Dead Rabbit
| Items gained=Meat Shreds, Raw Rabbit Cut, Raw Rabbit Steak, Raw Rabbit Skin
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| Items on pickup=Carrot
| Rare items=Carrot, Jackalope Antlers, Raw Long Ear, Tiny Pocketwatch,   
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| Items gained=Bone, Meat Shreds, Raw Rabbit Cut, Raw Rabbit Steak, Raw Rabbit Skin
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| Rare items=Jackalope Antlers, Raw Long Ear, Tiny Pocketwatch,   
 
}}
 
}}
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==About==
 
==About==
Rabbits, like snakes, are an oddity in that you butcher them in your inventory and the pelt is automatically gathered; thus no skinning is required. The dryed pelts can be sold in Boston for the same price as deer pelts.
 
  
Rabbits make an excellent source of meat and hides for weaker players. A rabbit is easily killed using [[Punch]] or [[Uppercut]] and then walking away until it runs at you, hit it again as it approaches, walk away again... until it is dead.
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{{i|Rabbit}}s are found abundantly throughout the New World. Rabbits make an excellent source of meat and hides for weaker pilgrims - with as little as 15 [[Yellow Bile]], a Rabbit can be one-hit-killed with an {{i|Uppercut}}. Rabbits come in several colors, although this will not affect the hide in any way.
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==Fighting==
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'''NOTE:''' [[Artifact]]s which add Blunt Power, Common Combat Power, Impact Power, and Piercing Power will help make certain Attack move more successful. Artifacts with Feral Defense will lower the [[Blood]] damage you take from an animal's attack.
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A Rabbit is easily killed using a {{i|Punch}} or {{i|Uppercut}} and walking away until the Rabbit runs at you, then hitting it again as it approaches, repeating until the Rabbit is dead.
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{{Notice| WARNING! | Some Rabbits may actually be a {{i|March Hare}} in disguise and will transform when attacked. Caution when attacking pure white Rabbits.}}
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==Skinning/Butchering==
  
If you have at least 15 YB, a rabbit can be one-hit-killed with an [[Uppercut]].
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'''Note:''' [[Hideworking]] is required to harvest raw skins and hides. Having skills such as [[Butcher's Thrift]], [[Field Dressing]], [[Game Meats]], and [[Viscera & Bits]] will increase amount of meat and received when Butchering, and the chance of receiving rare items.
  
  
{{Notice| WARNING! | Some rabbits may actually be a [[March Hare]] and will transform into one when attacked; although more common in the darkness <u>they can also be found in the light</u>. They will however be visible as March Hares on the mini-map even before they transform (true for Latikai; need confirmation for vanilla client).}}
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A Rabbit, once killed, can be picked up and stored in your Inventory as a {{i|Dead Rabbit}}. When picking up a Dead Rabbit there is also a chance to receive a {{i|Carrot}} as well. Butchering a Dead Rabbit will give you 1x {{i|Bone}}s, 2x {{i|Meat Shreds}}, 1x {{i|Raw Rabbit Cut}}, 1x {{i|Raw Rabbit Steak}}, and 1x {{i|Raw Rabbit Skin}}. when Butchering there is also a chance to also {{i|Jackalope Antlers}}, {{i|Raw Long Ear}}, or very rarely, a {{i|Tiny Pocketwatch}}.

Revision as of 04:13, 10 December 2019

Basic Info:
Where found:
Attacking:
Skill required: Small Game Hunting
Blood (health): 2.5
Liftable or Inventory?: Inventory
Item(s) gained:
Skinning/Butchering:
NOTE: Items and quantities depend upon skills known.
Item(s) on pickup:
Item(s) gained:
Rare item(s):
Rabbit


About

Rabbit icon.png Rabbits are found abundantly throughout the New World. Rabbits make an excellent source of meat and hides for weaker pilgrims - with as little as 15 Yellow Bile, a Rabbit can be one-hit-killed with an Uppercut icon.png Uppercut. Rabbits come in several colors, although this will not affect the hide in any way.

Fighting

NOTE: Artifacts which add Blunt Power, Common Combat Power, Impact Power, and Piercing Power will help make certain Attack move more successful. Artifacts with Feral Defense will lower the Blood damage you take from an animal's attack.

A Rabbit is easily killed using a Punch icon.png Punch or Uppercut icon.png Uppercut and walking away until the Rabbit runs at you, then hitting it again as it approaches, repeating until the Rabbit is dead.

WARNING! Some Rabbits may actually be a March Hare icon.png March Hare in disguise and will transform when attacked. Caution when attacking pure white Rabbits.


Skinning/Butchering

Note: Hideworking is required to harvest raw skins and hides. Having skills such as Butcher's Thrift, Field Dressing, Game Meats, and Viscera & Bits will increase amount of meat and received when Butchering, and the chance of receiving rare items.


A Rabbit, once killed, can be picked up and stored in your Inventory as a Dead Rabbit icon.png Dead Rabbit. When picking up a Dead Rabbit there is also a chance to receive a Carrot icon.png Carrot as well. Butchering a Dead Rabbit will give you 1x Bone icon.png Bones, 2x Meat Shreds icon.png Meat Shreds, 1x Raw Rabbit Cut icon.png Raw Rabbit Cut, 1x Raw Rabbit Steak icon.png Raw Rabbit Steak, and 1x Raw Rabbit Skin icon.png Raw Rabbit Skin. when Butchering there is also a chance to also Jackalope Antlers icon.png Jackalope Antlers, Raw Long Ear icon.png Raw Long Ear, or very rarely, a Tiny Pocketwatch icon.png Tiny Pocketwatch.