Difference between revisions of "Mining"
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+ | |Caption=Now when a miner discovers a vena profunda he begins sinking a shaft and above it sets up windlass, and builds a shed over the shaft to prevent the rain from falling in, lest the men who turn the windlass be numbed by the cold or troubled by the rain. | ||
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+ | |Has fullview={{SUBPAGENAME}}.png | ||
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+ | |RequiresTech=Quarrying | ||
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|mines=2500 | |mines=2500 | ||
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|sparks=2000 | |sparks=2000 | ||
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|natural=2000 | |natural=2000 | ||
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+ | }}{{Infobox}} | ||
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+ | ==About== | ||
You need to build a [[RequiresObj::Mine Entrance;|Mine Entrance]] before you can enter a mine.<br/> | You need to build a [[RequiresObj::Mine Entrance;|Mine Entrance]] before you can enter a mine.<br/> | ||
Allows you to get [[Ore Boulder]]s from walls in a mine.<br/> | Allows you to get [[Ore Boulder]]s from walls in a mine.<br/> |
Revision as of 04:55, 16 July 2012
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Back to Objects |
About
You need to build a Mine Entrance before you can enter a mine.
Allows you to get Ore Boulders from walls in a mine.
To do so build a Pile of Wood nearby the wall and let the fire burn out, after which cracks in the walls will show them selves, and it is from these you can actually mine.
The image above shows a character inside a mine lighting a fire against a wall. Once the fire burns out, any wall tile which touches the fire becomes cracked, as shown on the other wall on the right side. Cracked wall tiles can then be mined by using the Adventure -> Mining menu option. Once you finish mining the cracked wall tile, your character carries a large Ore Boulder which you can drop somewhere and then chip 20 pieces of ore from, or dump into a Stamp Mill for automated processing.