Difference between revisions of "Killing Blow"
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A {{i|Killing Blow}} is a combat move which can Permanently Kill ([Murder]) another pilgrim if it is landed under certain circumstances. Technically landing a Killing Blow on another pilgrim who has extremely low [[Blood]] will Murder them, however a Killing Blow is very low damage and has a 10 second wind-up which can easily be cancelled by outside forces, so the most effective means of landing a Killing Blow is to preform it on a pilgrim who is already [[Knocked Out]]. Once started, you cannot cancel a Killing Blow, it can only be cancelled by outside forces. Killing a pilgrim will leave [[Image:Evidence_Murder.png]] [[Evidence|Murder Scents]]. | A {{i|Killing Blow}} is a combat move which can Permanently Kill ([Murder]) another pilgrim if it is landed under certain circumstances. Technically landing a Killing Blow on another pilgrim who has extremely low [[Blood]] will Murder them, however a Killing Blow is very low damage and has a 10 second wind-up which can easily be cancelled by outside forces, so the most effective means of landing a Killing Blow is to preform it on a pilgrim who is already [[Knocked Out]]. Once started, you cannot cancel a Killing Blow, it can only be cancelled by outside forces. Killing a pilgrim will leave [[Image:Evidence_Murder.png]] [[Evidence|Murder Scents]]. | ||
− | {{Notice | WARNING! | Attempting a Killing Blow adds a huge amount of [[Insanity]],even if the move is interrupted.}} | + | {{Notice | WARNING! | Attempting a Killing Blow adds a huge amount of [[Insanity]], even if the move is interrupted.}} |
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Revision as of 16:49, 28 June 2020
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WARNING! Committing an act of Murder will leave Summonable Evidence that may result being sent to the Stocks or worse!
WARNING! Attempting a Killing Blow adds a huge amount of Insanity, even if the move is interrupted.
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