Colonial Tradesmanship

From Salem Wiki
Revision as of 20:04, 2 August 2012 by ©TriMoon™ (talk | contribs) (→‎Unlocks: updated listing with the new things)
Jump to: navigation, search
Help on usage of this Infobox
Colonial Tradesmanship
Colonial Tradesmanship icon.png
Provided Alchemy values:
Humour:BloodPhlegmYellowBlack
Heal:
Salt:
Mercury:
Sulphur:
Lead:
Back to Objects

About

The beginning colony requires a full plethora of tradesmen to help it grow and develop.
Colonial Tradesmanship allows you to craft some simple tools and is the first step on your way to becoming a useful and productive tradesman in the New World.

Unlocks

Menu option
Menu Button Adventure.png Adventure
Menu Button Buildings & Structures.png Buildings & Structures
Menu Button Containers.png Containers
No image found, click to upload Tools & Weapons
Inspirationals icon.png Inspirationals
Menu Button Toys.png Toys
autogenerated
... more about "Colonial Tradesmanship"
For all the rest were poore Gentlemen, TraFor all the rest were poore Gentlemen, Tradesmen, Serving-men, libertines, and such like, ten times more fit to spoyle a Common-wealth, than either begin one, or but helpe to maintaine one.<br/>--John Smith, The Generall Historie of Virginia, New-England and The Summer IslesVirginia, New-England and The Summer Isles +
Technologies +
400 +