Difference between revisions of "Charred Something"
From Salem Wiki
LeftyRighty (talk | contribs) |
|||
Line 1: | Line 1: | ||
+ | |||
+ | |||
{{Crafted | {{Crafted | ||
| Objects required=Meat Shreds;1, Fire;1 | | Objects required=Meat Shreds;1, Fire;1 | ||
Line 13: | Line 15: | ||
When roasting meat, there is a chance (10% or less) to get [[Gelatinous Lard]] always at Purity 1.0. | When roasting meat, there is a chance (10% or less) to get [[Gelatinous Lard]] always at Purity 1.0. | ||
+ | |||
+ | |||
+ | healing and gluttony values are completely random, ranging from 0.0 to 4.0. It does not depend on the type of animal they are coming from. |
Revision as of 23:07, 14 October 2012
Charred Something | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||
Healing: | |||||||||||||||||
| |||||||||||||||||
Gluttony: | |||||||||||||||||
|
Created by crafting Roasted Meat using Meat Shreds
When roasting meat, there is a chance (10% or less) to get Gelatinous Lard always at Purity 1.0.
healing and gluttony values are completely random, ranging from 0.0 to 4.0. It does not depend on the type of animal they are coming from.