Difference between revisions of "Cabbage Growing"

From Salem Wiki
Jump to: navigation, search
m (updated to new menu-name)
(Updated to new skillbox. Feel free to provide feedback.)
Line 1: Line 1:
{{SetProp
+
{{Skill
|IsinGameMenu=Technologies
+
| Description=
|Has icon=
+
| Arts & Crafts=
|Caption=Cabbages are extremely windy, whether you take them as meat or as medicine,<br/>as windy meat as can be eaten, unless you eat bag-pipes or bellows...<br/>-Nicholas Culpeper, A Complete Herbal
+
| Cloak & Dagger=
|Has fullview={{SUBPAGENAME}}.png
+
| Faith & Wisdom=1250
|RequiresTech=Agriculture
+
| Frontier & Wilderness=
|UnlocksTech=
+
| Hammer & Nail=
|arts=
+
| Hunting & Gathering=
|cloak=
+
| Law & Lore=
|faith=1250
+
| Mines & Mountains=
|frontier=
+
| Pots & Pans=
|hammer=
+
| Sparks & Embers=
|hunting=
+
| Stocks & Cultivars=2000
|law=
+
| Sugar & Spice=
|mines=
+
| Thread & Needle=
|pots=
+
| Natural Philosophy=
|sparks=
+
| Perennial Philosophy=
|stocks=2000
+
| Skills unlocked=
|sugar=
+
| Crafts unlocked=
|thread=
+
| Builds unlocked=
|natural=
+
| Others unlocked=
|perennial=
+
}}
}}{{Infobox}}
 
  
 
==About==
 
==About==

Revision as of 05:05, 13 August 2012

Cabbage Growing icon.png Cabbage Growing
description unknown
Requirements:
Skill(s) required:
Proficiencies required:
1250 Faith & Wisdom icon.png Faith & Wisdom
{{{Flora & Fauna}}}"{{{Flora & Fauna}}}" is not a number. Flora & Fauna icon.png Flora & Fauna
{{{Herbs & Sprouts}}}"{{{Herbs & Sprouts}}}" is not a number. Herbs & Sprouts icon.png Herbs & Sprouts
{{{Hunting & Hideworking}}}"{{{Hunting & Hideworking}}}" is not a number. Hunting & Hideworking icon.png Hunting & Hideworking
2000 Stocks & Cultivars icon.png Stocks & Cultivars
Skills Unlocked:
None
Crafts Unlocked:
None
Builds Unlocked:
None
Others Unlocked:
None


About

Cabbage Growing allows you to plant and harvest cabbages, a healthy, vegetable addition to any colonial larder.



Required by Colewort