Difference between revisions of "Braised Beaver Brain"

From Salem Wiki
Jump to: navigation, search
m
m (Undo revision 5606 by Scallawag (talk) don't change req. to non existing ones, better list them with a "either" heading or similar)
Line 1: Line 1:
 
{{infobox Food
 
{{infobox Food
 
| skillreq = [[French Cuisine]]
 
| skillreq = [[French Cuisine]]
| objectsreq = [[Brain]], [[Raw Beaver Cut]] x2, [[Any Garlic]]
+
| objectsreq = [[Brain]], [[Raw Beaver Cut]] x2, [[Wild Garlic]]
 
| structurereq = Fire ([[Fireplace]] or [[Pile of Wood]])
 
| structurereq = Fire ([[Fireplace]] or [[Pile of Wood]])
 
| hebl =6.5
 
| hebl =6.5

Revision as of 05:33, 10 July 2012

Braised Beaver Brain
Braised Beaver Brain icon.png
Braised Beaver Brain
Vital statistics
Skill(s) Required French Cuisine
Object(s) Required Brain, Raw Beaver Cut x2, Wild Garlic
Structure(s) Required Fire (Fireplace or Pile of Wood)
Required by Unknown
Primary Gluttony Unknown
Blood Phlegm Yellow Bile Black Bile
Heals: 6.5 8.5 5 27.5
Salt 0 0 0 20
Mercury 0 12 0 25
Sulphur 0 6 0 15
Lead 0 4 0 9
Back to Food

♦ All values are given at Purity 1.0, unless otherwise noted.
♦ Event probability is determined by element purity, see Gluttony