Difference between revisions of "Blood Shard"

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{{Crafted
 
{{Crafted
| Objects required=Rubble;1, Sifting Pan;1, Prospector's Pan;1, Water;1
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| Objects required=Rubble;1, Sifting Pan;1, The Shallows;1
 
}}
 
}}
 
{{Inspirational
 
{{Inspirational
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==About==
 
==About==
{{Notice|NOTE:|Studying a blood shard will increase insanity, so make sure to study a portion and then relieve your mind with calming activities.
 
}}
 
  
Recieved by chance when [[Sift Rubble|Sifting Rubble]] during a [[Seasons|Bloodmoon]].
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{{Notice|CAUTION:|Studying a Blood Shard will add [[Insanity]].}}
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==Sifting==
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To {{i|Sift Rubble}} {{i|Rubble}}, equip a {{i|Sifting Pan}} or {{i|Prospector's Pan}} and stand in {{i|The Shallows}}. Click [[Adventure]] -> [[Sift Rubble]]. This will change your mouse icon to a Sifting Pan, click again on The Shallows to begin Sifting. Each time you Sift it will consume 1x {{i|Rubble}} with a chance to get either {{i|Black Sand}}, {{i|Dravite}}, {{i|Goldflakes}}, {{i|Phosphophyllite}}, {{i|Rubellite}}, {{i|Uvarovite}}, or potentially nothing in return. You will have to repeat this process for each Rubble in your inventory or use a [[3rd Party Clients|Custom Client]] which allows you to automate the Sifting.
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Finding {{i|Any Raw Gem}} while Sifting reduces a bit of [[Insanity]]. Raw Gems have a variable number of Carats which can give a bonus to the Raw Gem's [[Affluence]] when cut on the {{i|Gemcutter's Wheel}}. Raw Gems also have a [[Hardness]] which refers to its odds of successfully being cut on a Gemcutter's Wheel. The Harder the Raw Gem, the less chance of success. Hardness is rolled when Sifting and is based on your [[Mines & Mountains]] Proficiency, the Mining bonus from [[Artifacts]] and chance.
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Finding {{i|Any Raw Gem}} during a [[Blood Moon]] will instead give you a {{i|Blood Shard}}.

Revision as of 19:38, 2 September 2019

Blood Shard icon.png Blood Shard
Skill(s) required:
Object(s) required:
Weight: unknown
Required by: Objects
None
Structures
None
Proficiencies:
Proficiencie(s) gained:
666 Cloak & Dagger icon.png Cloak & Dagger
Inspiration Required: 666
Uses: 6
Inspiration Efficiency:
1 Cloak & Dagger icon.png Cloak & Dagger


About

CAUTION: Studying a Blood Shard will add Insanity.


Sifting

To Sift Rubble icon.png Sift Rubble Rubble icon.png Rubble, equip a Sifting Pan icon.png Sifting Pan or Prospector's Pan icon.png Prospector's Pan and stand in The Shallows icon.png The Shallows. Click Adventure -> Sift Rubble. This will change your mouse icon to a Sifting Pan, click again on The Shallows to begin Sifting. Each time you Sift it will consume 1x Rubble icon.png Rubble with a chance to get either Black Sand icon.png Black Sand, Dravite icon.png Dravite, Goldflakes icon.png Goldflakes, Phosphophyllite icon.png Phosphophyllite, Rubellite icon.png Rubellite, Uvarovite icon.png Uvarovite, or potentially nothing in return. You will have to repeat this process for each Rubble in your inventory or use a Custom Client which allows you to automate the Sifting.

Finding Any Raw Gem icon.png Any Raw Gem while Sifting reduces a bit of Insanity. Raw Gems have a variable number of Carats which can give a bonus to the Raw Gem's Affluence when cut on the Gemcutter's Wheel icon.png Gemcutter's Wheel. Raw Gems also have a Hardness which refers to its odds of successfully being cut on a Gemcutter's Wheel. The Harder the Raw Gem, the less chance of success. Hardness is rolled when Sifting and is based on your Mines & Mountains Proficiency, the Mining bonus from Artifacts and chance.

Finding Any Raw Gem icon.png Any Raw Gem during a Blood Moon will instead give you a Blood Shard icon.png Blood Shard.