Difference between revisions of "Blazing Brazier"
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| Objects required=Wrought Iron Bar;2 | | Objects required=Wrought Iron Bar;2 | ||
| Needs lighting?= | | Needs lighting?= | ||
− | | Liftable?= | + | | Liftable?=No |
| Hit points= | | Hit points= | ||
| Soak value= | | Soak value= | ||
+ | | Repaired with=Wrought Iron Bar | ||
}} | }} | ||
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==About== | ==About== | ||
Brazier mechanics have recently changed, so information on the page is not complete. | Brazier mechanics have recently changed, so information on the page is not complete. | ||
− | + | Brazier damage is thought to have a base of ? Black Bile per shot, with modifiers that increase and/or randomize it; This damage is reduced when within the range of other [[Blazing Brazier]]s. Individual braziers do considerably less damage but will ''critical hit'' far more often. | |
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− | + | It takes 40 [[Coal]] to max the Ammo of a Brazier. One piece of coal adds 25 Ammo. | |
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− | + | Take note that you do '''not''' need to "light" a blazing brazier, it will automatically ignite when it detects a crime near it, as long as it has coal. Crimes of vandalism immediately awaken braziers (and [[Torchpost]]s). Light duration, when activated, stays on for exactly 5 minutes after a crime then turns off. Uses far less than 1 piece of coal. The effective range was confirmed by devs to be 120 pixels, which makes 11 tiles (11 pixels per tile). | |
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− | + | To destroy a brazier you first need to use a full bucket of water on it. Then wait until it is destroyed by decay. To repair the damage done by the water you only need 1 [[Wrought Iron Bar]]; | |
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− | + | Braziers have purity which can be increased by [[Unscathed Wood]] even if the brazier is full. The max "step" by which you can increase purity is probably 2% like the purity of [[Gardening Pot]]s. | |
{{Gamemenu | {{Gamemenu | ||
− | | item= | + | | item={{PAGENAME}} | key=Z |
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− | | parent1=Claims & Defenses | + | | parent2=Buildings & Structures | key2=B |
− | | key1=C | + | | parent3=Build | key3=B |
− | | parent2=Buildings & Structures | ||
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− | | parent3=Build | ||
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Revision as of 00:35, 28 May 2015
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About
Brazier mechanics have recently changed, so information on the page is not complete.
Brazier damage is thought to have a base of ? Black Bile per shot, with modifiers that increase and/or randomize it; This damage is reduced when within the range of other Blazing Braziers. Individual braziers do considerably less damage but will critical hit far more often.
It takes 40 Coal to max the Ammo of a Brazier. One piece of coal adds 25 Ammo.
Take note that you do not need to "light" a blazing brazier, it will automatically ignite when it detects a crime near it, as long as it has coal. Crimes of vandalism immediately awaken braziers (and Torchposts). Light duration, when activated, stays on for exactly 5 minutes after a crime then turns off. Uses far less than 1 piece of coal. The effective range was confirmed by devs to be 120 pixels, which makes 11 tiles (11 pixels per tile).
To destroy a brazier you first need to use a full bucket of water on it. Then wait until it is destroyed by decay. To repair the damage done by the water you only need 1 Wrought Iron Bar;
Braziers have purity which can be increased by Unscathed Wood even if the brazier is full. The max "step" by which you can increase purity is probably 2% like the purity of Gardening Pots.
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