Difference between revisions of "Beaver"

From Salem Wiki
Jump to: navigation, search
Line 1: Line 1:
 
{{Creature
 
{{Creature
<!-- Please separate entries with commas when more than one entry is required -->
 
 
| Where found=Beaches, The Shallows, Marshland
 
| Where found=Beaches, The Shallows, Marshland
 
| Skill to attack=Big Game Hunting
 
| Skill to attack=Big Game Hunting
Line 6: Line 5:
 
| Liftable or Inventory=Liftable
 
| Liftable or Inventory=Liftable
 
| Dead animal=
 
| Dead animal=
| Items gained=Brain, Meat Shreds, Raw Beaver Cut, Raw Beaver Pelt, Raw Beaver Steak
+
| Items gained=Bone, Brain, Meat Shreds, Raw Beaver Cut, Raw Beaver Pelt, Raw Beaver Steak
 
| Rare items=Beaver Tail, Fine Beaver Teeth, Gelatinous Lard, Stringy Sinew
 
| Rare items=Beaver Tail, Fine Beaver Teeth, Gelatinous Lard, Stringy Sinew
 
}}
 
}}
 +
 +
{|
 +
|
 
==About==
 
==About==
{{i|Beaver}} is a non-aggressive [[Creatures|creature]] that is common found at [[Beaches]], [[The Shallows|Shallow Water]], or [[Marshland]] biomes. They are less dangerous than [[Deer]], but more dangerous than [[Rabbit]]s.
 
  
====Combat Behavior:====
+
A {{i|Beaver}} is a non-aggressive [[Creature]] that is commonly found on {{i|Beaches}}, in {{i|The Shallows}}, or {{i|Marshland}} Biome. They are generally regarded as less dangerous than {{i|Deer}}, but more dangerous than a {{i|Rabbit}}.
When fighting a beaver, if it is too far away from the fighter, music will begin to play and the beaver will start a dangerous spinning dance. This can cause nearby beavers to attack the person and do the same spinning dance. If you can run away, the dance will eventually end.
+
 
 +
==Fighting==
 +
 
 +
'''NOTE:''' [[Artifact]]s which add Blunt Power, Common Combat Power, Impact Power, and Piercing Power will help make certain Attack move more successful. Artifacts with Feral Defense will lower the [[Blood]] damage you take from an animal's attack.
 +
 
 +
Beavers have two main attacks:
 +
* Bite - This is a Beaver's basic attack. If this attack lands it may cause you to {{i|Bleed}}.
 +
* Whirling Dance of Doom - If, during combat, you put too much distance between you and the Beaver, a ominous music will play and the Beaver will start a dangerous spinning dance. This dance causes other nearby Beavers to also dance and attack you. When fighting a Beaver it is best to stay up close, or run away when the dance begins and wait for it to end.  
  
 
==Resources==
 
==Resources==
With the [[Beaver Skinning]] skill, skinning a single Beaver will yield:
+
 
{|
+
With the [[Beaver Skinning]] skill, Skinning a Beaver will yield:
|
 
 
* {{i2|Raw Beaver Pelt}} x 1
 
* {{i2|Raw Beaver Pelt}} x 1
  
{{Notice|NOTE:|It is important to skin the Beaver first, or the butchering will ruin the skin.}}
+
'''Note:''' It is important to Skin the {{PAGENAME}} before Butchering, otherwise you will ruin the Hide.'''
With all relevant butchering skills ([[Butcher's Thrift]], [[Butchery]], [[Field Dressing]], and [[Tanning]]), butchering a single Beaver will yield:
 
  
 +
With all relevant butchering skills ([[Butcher's Thrift]], [[Butchery]], [[Field Dressing]], and [[Tanning]]), Butchering a Beaver will yield:
 
* {{i2|Brain}} x 1
 
* {{i2|Brain}} x 1
 
* {{i2|Raw Beaver Steak}} x 2
 
* {{i2|Raw Beaver Steak}} x 2
Line 30: Line 37:
 
* {{i2|Bone}} x 2
 
* {{i2|Bone}} x 2
  
 +
Random chance to get various rare items from Butchering. Chance of dropping, and sometimes also the potential quantity, is much higher with [[Viscera & Bits]].
 +
*{{i2|Stringy Sinew}}
 +
*{{i2|Beaver Tail}} x 1
 +
*{{i2|Fine Beaver Teeth}} x 1
 +
*{{i2|Gelatinous Lard}}
  
Random chance to get various rare items from butchering. Chance of dropping, and sometimes also the potential quantity, is much higher with [[Viscera & Bits]].
+
Beavers fatten up during [[Coldsnap]]s to stay warm. Killing them during a Coldsnap will increase the chance to get Gelatinous Lard when Butchering.
 
 
*This includes: {{i2|Beaver Tail}}, {{i2|Fine Beaver Teeth}} and {{i2|Gelatinous Lard}}.
 
*Chance for a {{i2|Stringy Sinew}} for each butchered item.
 
*Chance for a {{i2|Gelatinous Lard}} drop during a [[Seasons|Cold Snap]]. With [[Viscera & Bits]] the potential drop is increased to 2 (this extra lard can also be gotten in any season).
 
 
|}
 
|}

Revision as of 19:51, 18 December 2019

Basic Info:
Where found:
Attacking:
Skill required: Big Game Hunting
Blood (health): 15
Liftable or Inventory?: Liftable
Skinning/Butchering:
NOTE: Items and quantities depend upon skills known.
Item(s) on pickup: unknown (use 'none' if cannot be butchered)
Item(s) gained:
Rare item(s):
Beaver


About

A Beaver icon.png Beaver is a non-aggressive Creature that is commonly found on Beaches icon.png Beaches, in The Shallows icon.png The Shallows, or Marshland icon.png Marshland Biome. They are generally regarded as less dangerous than Deer icon.png Deer, but more dangerous than a Rabbit icon.png Rabbit.

Fighting

NOTE: Artifacts which add Blunt Power, Common Combat Power, Impact Power, and Piercing Power will help make certain Attack move more successful. Artifacts with Feral Defense will lower the Blood damage you take from an animal's attack.

Beavers have two main attacks:

  • Bite - This is a Beaver's basic attack. If this attack lands it may cause you to Bleed icon.png Bleed.
  • Whirling Dance of Doom - If, during combat, you put too much distance between you and the Beaver, a ominous music will play and the Beaver will start a dangerous spinning dance. This dance causes other nearby Beavers to also dance and attack you. When fighting a Beaver it is best to stay up close, or run away when the dance begins and wait for it to end.

Resources

With the Beaver Skinning skill, Skinning a Beaver will yield:

Note: It is important to Skin the Beaver before Butchering, otherwise you will ruin the Hide.

With all relevant butchering skills (Butcher's Thrift, Butchery, Field Dressing, and Tanning), Butchering a Beaver will yield:

Random chance to get various rare items from Butchering. Chance of dropping, and sometimes also the potential quantity, is much higher with Viscera & Bits.

Beavers fatten up during Coldsnaps to stay warm. Killing them during a Coldsnap will increase the chance to get Gelatinous Lard when Butchering.