Difference between revisions of "Bear"

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{{Creature
 
{{Creature
<!-- Please separate entries with commas when more than one entry is required -->
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| Where found=Autumnal, Badlands, Coniferous, Crag, Game Trail, Grassland, Greenwood, Marshland, Shrub, Woodland
| Where found=Grassland, Autumnal, Coniferous, Game Trail
 
 
| Skill to attack=Big Game Hunting
 
| Skill to attack=Big Game Hunting
 
| Blood (health)=150
 
| Blood (health)=150
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| Items on pickup= none
 
| Items on pickup= none
 
| Items gained=Raw Bear Skin, Raw Bear Slab, Raw Bear Steak, Raw Bear Cut, Meat Shreds, Brain
 
| Items gained=Raw Bear Skin, Raw Bear Slab, Raw Bear Steak, Raw Bear Cut, Meat Shreds, Brain
| Rare items=Stringy Sinew, Bear Paw, Enlarged Bear Heart
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| Rare items= Bear Paw, Cracked Bone, Enlarged Bear Heart, Stringy Sinew,
 
}}
 
}}
 
 
{|
 
{|
 
|
 
|
 
==About==
 
==About==
  
{{i|Bear}}s are an aggressive [[Creature]] that will attack any pilgrim or other creatures that wanders too close. A Bear's roar will instill {{i|Fear}}, a stacking debuff which quickly drains [[Black Bile]] based how many stacks it has until either the Fear wears off, or your Black Bile reaches 0 and you are [[Knocked Out]].
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A {{i|{{PAGENAME}}}} is an aggressive [[Creature]] which, during {{i|Everbloom}}s, can be most commonly found in the {{i|Autumnal}} and {{i|Coniferous}} biomes as well as being 4x times more likely to spawn on {{i|Game Trail}}s. Bear hibernate during a {{i|Coldsnap}} and therefore cannot be found.
  
Bears are found commonly in {{i|Autumnal}} and {{i|Coniferous)) forests during [[Everbloom]]s, but are 400% more likely to spawn on {{i|Game Trail}}s. During [[Coldsnap]]s Bears will hibernate.
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==Combat Behavior==
  
==Fighting==
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{{{!}} class=wikitable
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{{!}}-
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{{!}} '''Attack'''
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{{!}} '''[[Blood]] Damage'''
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{{!}} '''Effects'''
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{{!}}-
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{{!}} {{i|Bite}}
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{{!}} 3
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{{!}} {{i|Fear}}{{i|Reel}}
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{{!}}-
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{{!}} {{i|Claw}}
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{{!}} 37
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{{!}} {{i|Bleed}}{{i|Fear}}{{i|Reel}}
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{{!}}-
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{{!}} {{i|Stomp}}
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{{!}} 3
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{{!}} {{i|Fracture}}{{i|Reel}}{{i|Stunned}}
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{{!}}-
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{{!}} {{i|Roar}}
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{{!}} 0
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{{!}} {{i|Fear}}
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{{!}}}
  
'''NOTE:''' [[Artifact]]s which add Blunt Power, Common Combat Power, Impact Power, and Piercing Power will help make certain Attack move more successful. Artifacts with Feral Defense will lower the [[Blood]] damage you take from an animal's attack.
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{{PAGENAME}}s are aggressive; they will attack any pilgrim who wanders too close. Additionally Bears will occasionally {{i|Roar}} which will aggro all nearby [[Creatures]] and pilgrims. If aggroed by a Bear while riding a {{i|Giant Cricket}} this will automatically dismount you. Roar instills a significant amount of {{i|Fear}} which drains [[Black Bile]]. A Bear will also Roar whenever it is not close enough to land other attacks, so when fighting a Bear is it best to stay nearby rather than backing off and allowing a Bear the chance to Roar.
  
Bears have several different attacks, all of which cause add {{i|Reel}} stacks when they land and deal increased damage on Reeling targets.
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All physical attack from a Bear will add {{i|Reel}} which causes subsequent attacks to deal additional damage until the Reel wears off. {i|Bite}} is a {{PAGENAME}}'s main attack. A Bear's secondary attack is its {{i|Claw}}s which will causes attackers to {{i|Bleed}} while instilling more Fear. A Bear's {{i|Stomp}} will cause all attackers close by to become briefly {{i|Stunned}}. Stomp has a channel time where the Bear will stand up on its hind legs before crashing back down, so you can briefly back off to avoid this attack. When a Stomp lands there is a small chance that it will {{i|Fracture}} bones. {{PAGENAME}}s are immune to {{i|Venom Dart}}s.
  
* Claw - This is a Bear's basic attack. If this attack lands it will cause you to {{i|Bleed}}, each Claw attack adds 6-7% to your Bleed stack.
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==Resources==
* Roar - A Bear will roar when it is not close enough to enemies to land other attacks. This attack adds a significant amount of {{i|Fear}} and will aggro you if not already. When fighting a Bear, it's best to stay close and side-step it's attacks rather than backing off too far and allowing the Bear a chance to roar.
 
* Stomp - The Bear will stand on hind legs and hammer you with its paws causing 5 damage and a short stun which increases in duration based on your Reel. This attack has a large area of effect so to avoid this attack, move several tiles back from the Bear. Additionally, if this attack lands, it can cause a {{i|Fracture}}, significantly lowering your [[Yellow Bile]] and movement speed. 
 
* Bite - This attack adds 5-10% to Fear's stack. Additionally, this attack can deal 35 critical damage. 
 
 
 
<!-- Thanks to Vidia who tested these numbers, at great sacrifice to his body. -->
 
  
==Resources==
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A {{PAGENAME}} carcass will [[Decay]] in about 2 days. With the [[Hideworking]] Skill learned, Skinning a Bear will yield 1x {{i|Raw Bear Skin}}. '''NOTE:''' It is important to Skin the carcass first, otherwise the Butchering will ruin the Hide.
  
With the [[Hideworking]] skill, Skinning a Bear will yield:
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With all relevant Butchering Skills learned, Butchering a Bear will always yield:
*{{i2|Raw Bear Skin}} x 1
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*1x {{i|Brain}}s
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*5x {{i|Raw Bear Slab}}
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*19x {{i|Raw Bear Steak}}s
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*20x {{i|Raw Bear Cut}}s
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*30x {{i|Meat Shreds}}
  
'''Note:''' It is important to Skin the Bear before Butchering, otherwise you will ruin the Hide.'''
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With the [[Boneworks]] Skill learned, Deboning a Deer will yield:
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*10x {{i|Bone}}s
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*{{i|Cracked Bone}}s
  
With all relevant Butchering skills ([[Field Dressing]], [[Butcher's Thrift]], [[Butchery]] and [[Venison Cuisine]]), Butchering a {{PAGENAME}} will yield:
 
*{{i2|Brain}} x 1
 
*{{i2|Raw Bear Slab}} x 5
 
*{{i2|Raw Bear Steak}} x 19
 
*{{i2|Raw Bear Cut}} x 20
 
*{{i2|Meat Shreds}} x 30
 
  
Random chance to get various rare items from Butchering. Chance of dropping, and sometimes also the potential quantity, is much higher with [[Viscera & Bits]].
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There is a chance to get various rare items from Butchering. This chance is much higher with the [[Viscera & Bits]] Skill learned.
*{{i2|Stringy Sinew}}
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*1x {{i|Bear Paw}}
*{{i2|Bear Paw}} x 1-4
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*1x {{i|Enlarged Bear Heart}}
*{{i2|Enlarged Bear Heart}} x 1
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*{{i|Stringy Sinew}}s
 
|}
 
|}

Latest revision as of 02:43, 24 October 2022

Basic Info:
switch to New Haven
Where found:
Attacking:
Skill required: Big Game Hunting
Blood (health): 150
Liftable or Inventory?: Liftable
Skinning/Butchering:
NOTE: Items and quantities depend upon skills known.
Item(s) gained:
Rare item(s):
Bear

About

A Bear icon.png Bear is an aggressive Creature which, during Everbloom icon.png Everblooms, can be most commonly found in the Autumnal icon.png Autumnal and Coniferous icon.png Coniferous biomes as well as being 4x times more likely to spawn on Game Trail icon.png Game Trails. Bear hibernate during a Coldsnap icon.png Coldsnap and therefore cannot be found.

Combat Behavior

Attack Blood Damage Effects
Bite icon.png Bite 3 Fear icon.png FearReel icon.png Reel
Claw icon.png Claw 37 Bleed icon.png BleedFear icon.png FearReel icon.png Reel
Stomp icon.png Stomp 3 Fracture icon.png FractureReel icon.png ReelStunned icon.png Stunned
Roar icon.png Roar 0 Fear icon.png Fear

Bears are aggressive; they will attack any pilgrim who wanders too close. Additionally Bears will occasionally Roar icon.png Roar which will aggro all nearby Creatures and pilgrims. If aggroed by a Bear while riding a Giant Cricket icon.png Giant Cricket this will automatically dismount you. Roar instills a significant amount of Fear icon.png Fear which drains Black Bile. A Bear will also Roar whenever it is not close enough to land other attacks, so when fighting a Bear is it best to stay nearby rather than backing off and allowing a Bear the chance to Roar.

All physical attack from a Bear will add Reel icon.png Reel which causes subsequent attacks to deal additional damage until the Reel wears off. {i|Bite}} is a Bear's main attack. A Bear's secondary attack is its Claw icon.png Claws which will causes attackers to Bleed icon.png Bleed while instilling more Fear. A Bear's Stomp icon.png Stomp will cause all attackers close by to become briefly Stunned icon.png Stunned. Stomp has a channel time where the Bear will stand up on its hind legs before crashing back down, so you can briefly back off to avoid this attack. When a Stomp lands there is a small chance that it will Fracture icon.png Fracture bones. Bears are immune to Venom Dart icon.png Venom Darts.

Resources

A Bear carcass will Decay in about 2 days. With the Hideworking Skill learned, Skinning a Bear will yield 1x Raw Bear Skin icon.png Raw Bear Skin. NOTE: It is important to Skin the carcass first, otherwise the Butchering will ruin the Hide.

With all relevant Butchering Skills learned, Butchering a Bear will always yield:

With the Boneworks Skill learned, Deboning a Deer will yield:


There is a chance to get various rare items from Butchering. This chance is much higher with the Viscera & Bits Skill learned.