Difference between revisions of "Bear"

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{{Creature
 
{{Creature
<!-- Please separate entries with commas when more than one entry is required -->
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| Where found=Autumnal, Badlands, Coniferous, Crag, Game Trail, Grassland, Greenwood, Marshland, Shrub, Woodland
| Where found=Grassland, Autumnal, Coniferous, Game Trail
 
 
| Skill to attack=Big Game Hunting
 
| Skill to attack=Big Game Hunting
 
| Blood (health)=150
 
| Blood (health)=150
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| Items on pickup= none
 
| Items on pickup= none
 
| Items gained=Raw Bear Skin, Raw Bear Slab, Raw Bear Steak, Raw Bear Cut, Meat Shreds, Brain
 
| Items gained=Raw Bear Skin, Raw Bear Slab, Raw Bear Steak, Raw Bear Cut, Meat Shreds, Brain
| Rare items=Stringy Sinew, Bear Paw, Enlarged Bear Heart
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| Rare items= Bear Paw, Cracked Bone, Enlarged Bear Heart, Stringy Sinew,
 
}}
 
}}
 
 
{|
 
{|
 
|
 
|
 
==About==
 
==About==
  
{{i|Bear}} is an aggressive creature and will attack any Pilgrim or other [[Category:Creatures|creature]] that wanders to close. They also instill [[Fear|fear]] debuff which drains [[Black Bile]] proportionate to how scared you are. Fear does not go away quickly and will drain a lot of black bile for players with low black bile, beware!
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A {{i|{{PAGENAME}}}} is an aggressive [[Creature]] which, during {{i|Everbloom}}s, can be most commonly found in the {{i|Autumnal}} and {{i|Coniferous}} biomes as well as being 4x times more likely to spawn on {{i|Game Trail}}s. Bear hibernate during a {{i|Coldsnap}} and therefore cannot be found.
  
*Bears spawn 400% more on [[Game Trail]].
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==Combat Behavior==
  
===Combat Behavior===
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{{{!}} class=wikitable
 +
{{!}}-
 +
{{!}} '''Attack'''
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{{!}} '''[[Blood]] Damage'''
 +
{{!}} '''Effects'''
 +
{{!}}-
 +
{{!}} {{i|Bite}}
 +
{{!}} 3
 +
{{!}} {{i|Fear}}{{i|Reel}}
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{{!}}-
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{{!}} {{i|Claw}}
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{{!}} 37
 +
{{!}} {{i|Bleed}}{{i|Fear}}{{i|Reel}}
 +
{{!}}-
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{{!}} {{i|Stomp}}
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{{!}} 3
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{{!}} {{i|Fracture}}{{i|Reel}}{{i|Stunned}}
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{{!}}-
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{{!}} {{i|Roar}}
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{{!}} 0
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{{!}} {{i|Fear}}
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{{!}}}
  
Like most animals in Salem, bears use hit-and-run AI, meaning they will aimlessly run around between hits. They have a big hitbox, so it shouldn't be hard to hit them while they move. They run faster than a player.
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{{PAGENAME}}s are aggressive; they will attack any pilgrim who wanders too close. Additionally Bears will occasionally {{i|Roar}} which will aggro all nearby [[Creatures]] and pilgrims. If aggroed by a Bear while riding a {{i|Giant Cricket}} this will automatically dismount you. Roar instills a significant amount of {{i|Fear}} which drains [[Black Bile]]. A Bear will also Roar whenever it is not close enough to land other attacks, so when fighting a Bear is it best to stay nearby rather than backing off and allowing a Bear the chance to Roar.
  
Bears also have a couple of special moves:
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All physical attack from a Bear will add {{i|Reel}} which causes subsequent attacks to deal additional damage until the Reel wears off. {i|Bite}} is a {{PAGENAME}}'s main attack. A Bear's secondary attack is its {{i|Claw}}s which will causes attackers to {{i|Bleed}} while instilling more Fear. A Bear's {{i|Stomp}} will cause all attackers close by to become briefly {{i|Stunned}}. Stomp has a channel time where the Bear will stand up on its hind legs before crashing back down, so you can briefly back off to avoid this attack. When a Stomp lands there is a small chance that it will {{i|Fracture}} bones. {{PAGENAME}}s are immune to {{i|Venom Dart}}s.
  
* Roar - used outside combat and when enemy is not close enough. Increases fear debuff significantly. Best to stay close to the bear since it has increased damage if you try to run from the bear.
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==Resources==
* Stun - bear will stand on hind legs and hammer player with their paws causing 5 damage and short stun, both increasing with each successful stunning attack. Can be avoided as any other attack if player moves away fast enough. This attack has a huge area of effect and can also break your bones.
 
* Bite - the bear will use this attack to sometimes deal a critical hit for 35+ blood damage (Increased by reeling)
 
 
 
All bear attacks cause [[Reel|reel]] and deal increased damage on reeling targets.
 
  
 +
A {{PAGENAME}} carcass will [[Decay]] in about 2 days. With the [[Hideworking]] Skill learned, Skinning a Bear will yield 1x {{i|Raw Bear Skin}}. '''NOTE:''' It is important to Skin the carcass first, otherwise the Butchering will ruin the Hide.
  
==Resources==
+
With all relevant Butchering Skills learned, Butchering a Bear will always yield:
With the [[Hideworking]] skill, skinning a single bear will yield:
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*1x {{i|Brain}}s
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*5x {{i|Raw Bear Slab}}
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*19x {{i|Raw Bear Steak}}s
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*20x {{i|Raw Bear Cut}}s
 +
*30x {{i|Meat Shreds}}
  
*{{i2|Raw Bear Skin}} x 1
+
With the [[Boneworks]] Skill learned, Deboning a Deer will yield:
 +
*10x {{i|Bone}}s
 +
*{{i|Cracked Bone}}s
  
{{Notice|Note: It is important to skin the bear first, or the butchering will ruin the skin.}}
 
  
With all relevant butchering skills ([[Field Dressing]], [[Butcher's Thrift ]], [[Butchery]], [[Tanning]], and [[Venison Cuisine]]), butchering a single bear will yield:
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There is a chance to get various rare items from Butchering. This chance is much higher with the [[Viscera & Bits]] Skill learned.
*{{i2|Brain}} x 1
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*1x {{i|Bear Paw}}
*{{i2|Raw Bear Slab}} x 5
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*1x {{i|Enlarged Bear Heart}}
*{{i2|Raw Bear Steak}} x 19
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*{{i|Stringy Sinew}}s
*{{i2|Raw Bear Cut}} x 20
 
*{{i2|Meat Shreds}} x 30
 
*Small chance to get up to 4 {{i2|Bear Paw}} with [[Viscera & Bits]].
 
*Random chance to get {{i2|Stringy Sinew}} for each butchered item
 
 
|}
 
|}

Latest revision as of 02:43, 24 October 2022

Basic Info:
switch to New Haven
Where found:
Attacking:
Skill required: Big Game Hunting
Blood (health): 150
Liftable or Inventory?: Liftable
Skinning/Butchering:
NOTE: Items and quantities depend upon skills known.
Item(s) gained:
Rare item(s):
Bear

About

A Bear icon.png Bear is an aggressive Creature which, during Everbloom icon.png Everblooms, can be most commonly found in the Autumnal icon.png Autumnal and Coniferous icon.png Coniferous biomes as well as being 4x times more likely to spawn on Game Trail icon.png Game Trails. Bear hibernate during a Coldsnap icon.png Coldsnap and therefore cannot be found.

Combat Behavior

Attack Blood Damage Effects
Bite icon.png Bite 3 Fear icon.png FearReel icon.png Reel
Claw icon.png Claw 37 Bleed icon.png BleedFear icon.png FearReel icon.png Reel
Stomp icon.png Stomp 3 Fracture icon.png FractureReel icon.png ReelStunned icon.png Stunned
Roar icon.png Roar 0 Fear icon.png Fear

Bears are aggressive; they will attack any pilgrim who wanders too close. Additionally Bears will occasionally Roar icon.png Roar which will aggro all nearby Creatures and pilgrims. If aggroed by a Bear while riding a Giant Cricket icon.png Giant Cricket this will automatically dismount you. Roar instills a significant amount of Fear icon.png Fear which drains Black Bile. A Bear will also Roar whenever it is not close enough to land other attacks, so when fighting a Bear is it best to stay nearby rather than backing off and allowing a Bear the chance to Roar.

All physical attack from a Bear will add Reel icon.png Reel which causes subsequent attacks to deal additional damage until the Reel wears off. {i|Bite}} is a Bear's main attack. A Bear's secondary attack is its Claw icon.png Claws which will causes attackers to Bleed icon.png Bleed while instilling more Fear. A Bear's Stomp icon.png Stomp will cause all attackers close by to become briefly Stunned icon.png Stunned. Stomp has a channel time where the Bear will stand up on its hind legs before crashing back down, so you can briefly back off to avoid this attack. When a Stomp lands there is a small chance that it will Fracture icon.png Fracture bones. Bears are immune to Venom Dart icon.png Venom Darts.

Resources

A Bear carcass will Decay in about 2 days. With the Hideworking Skill learned, Skinning a Bear will yield 1x Raw Bear Skin icon.png Raw Bear Skin. NOTE: It is important to Skin the carcass first, otherwise the Butchering will ruin the Hide.

With all relevant Butchering Skills learned, Butchering a Bear will always yield:

With the Boneworks Skill learned, Deboning a Deer will yield:


There is a chance to get various rare items from Butchering. This chance is much higher with the Viscera & Bits Skill learned.