Difference between revisions of "Bear"

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==About==
 
==About==
  
{{i|Bear}} is an aggressive creature and will attack any Pilgrim or other [[Category:Creatures|creature]] that wanders to close. They also instill [[Fear|fear]] debuff which drains [[Black Bile]] proportionate to how scared you are. Fear does not go away quickly and will drain a lot of black bile for players with low black bile, beware!
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{{i|Bear}}s are an aggressive [[Creature]] that will attack any pilgrim or other creatures that wanders too close. A Bear's roar will instill {{i|Fear}}, a stacking debuff which quickly drains [[Black Bile]] based how many stacks it has until either the Fear wears off, or your Black Bile reaches 0 and you are [[Knocked Out]].
  
*Bears spawn 400% more on [[Game Trail]].
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Bears are found commonly in {{i|Autumnal}} and {{i|Coniferous)) forests during [[Everbloom]]s, but are 400% more likely to spawn on {{i|Game Trail}}s. During [[Coldsnap]]s Bears will hibernate.
  
===Combat Behavior===
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==Fighting==
  
Like most animals in Salem, bears use hit-and-run AI, meaning they will aimlessly run around between hits. They have a big hitbox, so it shouldn't be hard to hit them while they move. They run faster than a player.
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'''NOTE:''' [[Artifact]]s which add Blunt Power, Common Combat Power, Impact Power, and Piercing Power will help make certain Attack move more successful. Artifacts with Feral Defense will lower the [[Blood]] damage you take from an animal's attack.
  
Bears also have a couple of special moves:
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Bears have several different attacks, all of which cause add {{i|Reel}} stacks when they land and deal increased damage on Reeling targets.
  
* Roar - used outside combat and when enemy is not close enough. Increases fear debuff significantly. Best to stay close to the bear since it has increased damage if you try to run from the bear.
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* Claw - This is a Bear's basic attack. If this attack lands it will cause you to {{i|Bleed}}, each Claw attack adds 6-7% to your Bleed stack.
* Stun - bear will stand on hind legs and hammer player with their paws causing 5 damage and short stun, both increasing with each successful stunning attack. Can be avoided as any other attack if player moves away fast enough. This attack has a huge area of effect and can also break your bones.
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* Roar - A Bear will roar when it is not close enough to enemies to land other attacks. This attack adds a significant amount of {{i|Fear}} and will aggro you if not already. When fighting a Bear, it's best to stay close and side-step it's attacks rather than backing off too far and allowing the Bear a chance to roar.
* Bite - the bear will use this attack to sometimes deal a critical hit for 35+ blood damage (Increased by reeling)
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* Stomp - The Bear will stand on hind legs and hammer you with its paws causing 5 damage and a short stun which increases in duration based on your Reel. This attack has a large area of effect so to avoid this attack, move several tiles back from the Bear. Additionally, if this attack lands, it can cause a {{i|Fracture}}, significantly lowering your [[Yellow Bile]] and movement speed.
 
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* Bite - This attack adds 5-10% to Fear's stack. Additionally, this attack can deal 35 critical damage.
All bear attacks cause [[Reel|reel]] and deal increased damage on reeling targets.
 
  
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<!-- Thanks to Vidia who tested these numbers, at great sacrifice to his body. -->
  
 
==Resources==
 
==Resources==
With the [[Hideworking]] skill, skinning a single bear will yield:
 
  
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With the [[Hideworking]] skill, Skinning a Bear will yield:
 
*{{i2|Raw Bear Skin}} x 1
 
*{{i2|Raw Bear Skin}} x 1
  
{{Notice|Note: It is important to skin the bear first, or the butchering will ruin the skin.}}
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'''Note:''' It is important to Skin the Bear before Butchering, otherwise you will ruin the Hide.'''
  
With all relevant butchering skills ([[Field Dressing]], [[Butcher's Thrift ]], [[Butchery]], [[Tanning]], and [[Venison Cuisine]]), butchering a single bear will yield:
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With all relevant Butchering skills ([[Field Dressing]], [[Butcher's Thrift]], [[Butchery]] and [[Venison Cuisine]]), Butchering a {{PAGENAME}} will yield:  
 
*{{i2|Brain}} x 1
 
*{{i2|Brain}} x 1
 
*{{i2|Raw Bear Slab}} x 5
 
*{{i2|Raw Bear Slab}} x 5
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*{{i2|Raw Bear Cut}} x 20
 
*{{i2|Raw Bear Cut}} x 20
 
*{{i2|Meat Shreds}} x 30
 
*{{i2|Meat Shreds}} x 30
*Small chance to get up to 4 {{i2|Bear Paw}} with [[Viscera & Bits]].
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*Random chance to get {{i2|Stringy Sinew}} for each butchered item
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Random chance to get various rare items from butchering. Chance of dropping, and sometimes also the potential quantity, is much higher with [[Viscera & Bits]].
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*{{i2|Stringy Sinew}}
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*{{i2|Bear Paw}} x 1-4
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*{{i2|Enlarged Bear Heart}} x1
 
|}
 
|}

Revision as of 20:16, 17 December 2019

Basic Info:
switch to New Haven
Where found:
Attacking:
Skill required: Big Game Hunting
Blood (health): 150
Liftable or Inventory?: Liftable
Skinning/Butchering:
NOTE: Items and quantities depend upon skills known.
Item(s) gained:
Rare item(s):
Bear


About

Bear icon.png Bears are an aggressive Creature that will attack any pilgrim or other creatures that wanders too close. A Bear's roar will instill Fear icon.png Fear, a stacking debuff which quickly drains Black Bile based how many stacks it has until either the Fear wears off, or your Black Bile reaches 0 and you are Knocked Out.

Bears are found commonly in Autumnal icon.png Autumnal and {{i|Coniferous)) forests during Everblooms, but are 400% more likely to spawn on Game Trail icon.png Game Trails. During Coldsnaps Bears will hibernate.

Fighting

NOTE: Artifacts which add Blunt Power, Common Combat Power, Impact Power, and Piercing Power will help make certain Attack move more successful. Artifacts with Feral Defense will lower the Blood damage you take from an animal's attack.

Bears have several different attacks, all of which cause add Reel icon.png Reel stacks when they land and deal increased damage on Reeling targets.

  • Claw - This is a Bear's basic attack. If this attack lands it will cause you to Bleed icon.png Bleed, each Claw attack adds 6-7% to your Bleed stack.
  • Roar - A Bear will roar when it is not close enough to enemies to land other attacks. This attack adds a significant amount of Fear icon.png Fear and will aggro you if not already. When fighting a Bear, it's best to stay close and side-step it's attacks rather than backing off too far and allowing the Bear a chance to roar.
  • Stomp - The Bear will stand on hind legs and hammer you with its paws causing 5 damage and a short stun which increases in duration based on your Reel. This attack has a large area of effect so to avoid this attack, move several tiles back from the Bear. Additionally, if this attack lands, it can cause a Fracture icon.png Fracture, significantly lowering your Yellow Bile and movement speed.
  • Bite - This attack adds 5-10% to Fear's stack. Additionally, this attack can deal 35 critical damage.


Resources

With the Hideworking skill, Skinning a Bear will yield:

Note: It is important to Skin the Bear before Butchering, otherwise you will ruin the Hide.

With all relevant Butchering skills (Field Dressing, Butcher's Thrift, Butchery and Venison Cuisine), Butchering a Bear will yield:

Random chance to get various rare items from butchering. Chance of dropping, and sometimes also the potential quantity, is much higher with Viscera & Bits.