Difference between revisions of "Any Garlic"

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(Changing Garlic Braid Restore Groups)
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*{{i|Clove of Garlic}} restores {{i|Poultry}} food group by 10% with 80% chance.
 
*{{i|Clove of Garlic}} restores {{i|Poultry}} food group by 10% with 80% chance.
 
*{{i|Garlic}} restores {{i|Poultry}} food group by 15% with 80% chance.
 
*{{i|Garlic}} restores {{i|Poultry}} food group by 15% with 80% chance.
*{{i|Garlic Braid}} restores {{i|Cabbage and Kale}}, {{i|Corn}}, {{i|Pumpkins and Gourds}}, and {{i|Mushrooms}} food groups by 50% with 70% chance.
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*{{i|Garlic Braid}} restores {{i|Cabbage and Kale}}, {{i|Maize}}, {{i|Pumpkins and Gourds}}, and {{i|Mushrooms}} food groups by 50% with 70% chance.
 
*{{i|Wild Garlic}} restores {{i|Crustacea and Shellfish}} food group by 15% with 80% chance.
 
*{{i|Wild Garlic}} restores {{i|Crustacea and Shellfish}} food group by 15% with 80% chance.
  
  
 
Be careful not to accidentally use an entire bulb of garlic when a single clove will do!
 
Be careful not to accidentally use an entire bulb of garlic when a single clove will do!

Revision as of 19:30, 22 March 2017

Any Garlic icon.png Any Garlic
Skill(s) required:
Object(s) required:
Weight: varies
Required by: Objects
Structures
None

About

Generic term given to all type of Garlic found in the world of Salem.

Gives good restoration bonus(es) when used as variable ingredient in any recipe that ask for Any Garlic.



Be careful not to accidentally use an entire bulb of garlic when a single clove will do!