A Walk on the Wild Side

From Salem Wiki
Revision as of 05:52, 6 July 2012 by Scallawag (talk | contribs) (Created page with "{{infobox Food | skillreq = | objectsreq = Rabbit Cut, Raw Venison Cut, Raw Beaver Cut | structurereq = Fire (Fireplace or Pile of Wood) | prim = | hebl =...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
A Walk on the Wild Side
A Walk on the Wild Side icon.png
A Walk on the Wild Side
Vital statistics
Skill(s) Required
Object(s) Required Rabbit Cut, Raw Venison Cut, Raw Beaver Cut
Structure(s) Required Fire (Fireplace or Pile of Wood)
Required by Unknown
Primary Gluttony
Blood Phlegm Yellow Bile Black Bile
Heals: 12 12 6 8
Salt 10 8 9 0
Mercury 0 13 0 0
Sulphur 0 12 0 0
Lead 10 25 8 0
Back to Food

♦ All values are given at Purity 1.0, unless otherwise noted.
♦ Event probability is determined by element purity, see Gluttony

A Walk on the Wild Side must be crafted over a fire.