Difference between revisions of "A Walk on the Wild Side"

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m (adding req. tech)
m (added primary humor, fixed reqby field)
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| objectsreq = [[Raw Rabbit Cut]], [[Raw Venison Cut]], [[Raw Beaver Cut]]
 
| objectsreq = [[Raw Rabbit Cut]], [[Raw Venison Cut]], [[Raw Beaver Cut]]
 
| structurereq = Fire ([[Fireplace]] or [[Pile of Wood]])
 
| structurereq = Fire ([[Fireplace]] or [[Pile of Wood]])
| prim =
+
| reqby = none
 +
| prim = [[Phlegm]]
 
| hebl =12
 
| hebl =12
 
| heph =12
 
| heph =12

Revision as of 16:11, 10 August 2012

A Walk on the Wild Side
A Walk on the Wild Side icon.png
A Walk on the Wild Side
Vital statistics
Skill(s) Required Simple Cooking
Object(s) Required Raw Rabbit Cut, Raw Venison Cut, Raw Beaver Cut
Structure(s) Required Fire (Fireplace or Pile of Wood)
Required by none
Primary Gluttony Phlegm
Blood Phlegm Yellow Bile Black Bile
Heals: 12 12 6 8
Salt 10 8 9 0
Mercury 0 13 0 0
Sulphur 0 12 0 0
Lead 10 25 8 0
Back to Food

♦ All values are given at Purity 1.0, unless otherwise noted.
♦ Event probability is determined by element purity, see Gluttony

A Walk on the Wild Side must be crafted over a fire.