A Walk on the Wild Side
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Revision as of 05:52, 6 July 2012 by Scallawag (talk | contribs) (Created page with "{{infobox Food | skillreq = | objectsreq = Rabbit Cut, Raw Venison Cut, Raw Beaver Cut | structurereq = Fire (Fireplace or Pile of Wood) | prim = | hebl =...")
A Walk on the Wild Side | ||||
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A Walk on the Wild Side | ||||
Vital statistics | ||||
Skill(s) Required | ||||
Object(s) Required | Rabbit Cut, Raw Venison Cut, Raw Beaver Cut | |||
Structure(s) Required | Fire (Fireplace or Pile of Wood) | |||
Required by | Unknown | |||
Primary Gluttony | ||||
Blood | Phlegm | Yellow Bile | Black Bile | |
Heals: | 12 | 12 | 6 | 8 |
Salt | 10 | 8 | 9 | 0 |
Mercury | 0 | 13 | 0 | 0 |
Sulphur | 0 | 12 | 0 | 0 |
Lead | 10 | 25 | 8 | 0 |
Back to Food |
♦ All values are given at Purity 1.0, unless otherwise noted.
♦ Event probability is determined by element purity, see Gluttony
A Walk on the Wild Side must be crafted over a fire.