Difference between revisions of "Colonial Tradesmanship"
From Salem Wiki
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| Natural Philosophy= | | Natural Philosophy= | ||
| Perennial Philosophy= | | Perennial Philosophy= | ||
− | | Skills unlocked=Literacy, Settling, Labouring, Pottery | + | | Skills unlocked=Literacy, Settling, Labouring, Pottery, Patchwork & Rags |
| Crafts unlocked=Strawman, Nine Men's Morris,Haybales, Clay Pot | | Crafts unlocked=Strawman, Nine Men's Morris,Haybales, Clay Pot | ||
| Builds unlocked=Woven Basket, Fireplace | | Builds unlocked=Woven Basket, Fireplace |
Revision as of 18:46, 20 August 2014
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About
The beginning colony requires a full plethora of tradesmen to help it grow and develop.