Difference between revisions of "Crime!"
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The Crime! debuff prevents the regeneration of [[Humours]], increases Humour drain from the {{i|Darkness}}, and prevents you from using any forms of [[... to Providence|Fast Travel]]. Additionally if you are Knocked Out while under the affects of the Crime! debuff on someone else's claim you will have to wait 24 hours to repawn at your Homestead unless you are Sent Home by the owner. | The Crime! debuff prevents the regeneration of [[Humours]], increases Humour drain from the {{i|Darkness}}, and prevents you from using any forms of [[... to Providence|Fast Travel]]. Additionally if you are Knocked Out while under the affects of the Crime! debuff on someone else's claim you will have to wait 24 hours to repawn at your Homestead unless you are Sent Home by the owner. | ||
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+ | {{:Criminal Acts|transcludesection=criminalacts}} |
Revision as of 20:54, 27 June 2020
Crime!
Crime! is a debuff applied to any pilgrim committing Criminal Acts on land protected by a Stake Claim or Town Bell.
The Crime! debuff prevents the regeneration of Humours, increases Humour drain from the Darkness, and prevents you from using any forms of Fast Travel. Additionally if you are Knocked Out while under the affects of the Crime! debuff on someone else's claim you will have to wait 24 hours to repawn at your Homestead unless you are Sent Home by the owner.
Criminal Acts
In order to commit most Crimes Criminal Acts must be toggled on. Toggling it off prevents you from committing most Crimes. Certain Criminal Acts drain Black Bile when they are being committed. Your Criminality Artifact Bonus may be able to reduce this drain.