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| {{Action | | {{Action |
− | |Objects required=Slingshot;1, Flintlock Musket;1, Flintlock Pistol;1, Founding Father's Arquebus;1, Redcoat's Musket;1, Trapper's Rifle;1 | + | |Objects required=Blowtube;1, Flintlock Musket;1, Flintlock Pistol;1, Founding Father's Arquebus;1, Redcoat's Musket;1, Slingshot;1, Snowball;1, Trapper's Rifle;1, |
| }} | | }} |
| + | {| |
| + | | |
| + | ==About== |
| | | |
− | ==In-Game Text==
| + | {{i|Shoot}} is an Attack Move which allows for the firing of Ranged Weapons for a variety of effects. To Shoot, click the Shoot Attack and then click the cursor in the direction you wish to Shoot, however, if the target has moved, you will miss, so aim well. Shots do not travel over solid objects. |
− | | + | {{{!}} class=wikitable |
− | Fire a weapon at your opponent.
| + | {{!}}- |
− | | + | {{!}} '''Weapon''' |
− | | + | {{!}} '''Ammo''' |
− | == About ==
| + | {{!}} '''Result''' |
− | | + | {{!}} '''Notes''' |
− | Shoot is the attack that is used for the Firing of Ranges Weapons.
| + | {{!}}- |
− | | + | {{!}} {{i|Blowtube}} |
− | ==Slingshot==
| + | {{!}} {{i|Blowdart}} |
− | | + | {{!}} Depends on Blowdart. |
− | The {{i|Slingshot}} is the first Ranged Weapon available in the game. Although the Slingshot doesn't do much [[Blood]] damage it can be a useful tool for hunting, as it allows you to initiate Combat without the Creature running away. The Slingshot uses {{i|Any Stone}}s as ammunition, but does not need to be loaded; instead it will use Stones from you inventory so be careful not have any rare inpirationals which counts as Stones in your inventory when using the Slingshot. To Shoot a [[Slingshot]], you must equipped it to the Left Hand, then click the {{i|Shoot}} Attack and click the cursor in the direction you wish to Shoot. After a moment you will Shoot your Slingshot in the direction you chose, if the target has moved, you will miss, so aim well. Shots do not travel over solid objects.
| + | {{!}} |
− | | + | {{!}}- |
− | Slingshot [[Blood]] Damage seems to be around 0.5*sqrt(YB/10). This probably won't kill the Creature you are Shooting at, but if Fired from a distance, it will give you time ready another Attack before the Creature gets to you.
| + | {{!}} [[Firearms]] |
− | | + | {{!}} {{i|Gunpowder}} and {{i|Musket Balls}} |
− | ==Guns==
| + | {{!}} [[Blood Damage]] |
− | | + | {{!}} {{i|At the Ready}} reduces firing time. |
− | {{i|Gunpowder}} and {{i|Musket Balls}} are required to {{i|Shoot}} guns. Gunpowder can be purchased in the [[Providence]] [[Stalls]] in 50g batches for 15 {{i|Silver Pieces}}. Unlike other powders, Gunpowder cannot be stored in a [[Dry Goods Bag]], but instead 500g of Gunpowder can be stored in a {{i|Powder Horn}}, which can also be purchased in Providence for 500 Silver Pieces. Musket Balls are purchased in Providence at 10 Musket Balls for 70 Silver Pieces. Each shot takes 5g of Gunpowder and 1 Musket Ball making each shot cost about 8 Silver Pieces. | + | {{!}}- |
− | | + | {{!}} {{i|Slingshot}} |
− | To Shoot a Gun it must first be equipped. Make sure you have learned the [[Firearms]] Skill and that both hands are empty and equip the gun in the Left-hand slot. First select {{i|Gunpowder}} from your inventory and right-click it on your now-equipped Gun. Repeat the process with your {{i|Musket Balls}}. Click the {{i|Shoot}} Attack and click the cursor in the direction you wish to Shoot, this will drain about 20% of your [[Black Bile]]. It will take moment for you to Aim the Gun and Shoot, using the {{i|At the Ready}} Action reduces this time. After a moment you will Shoot your Gun in the direction you chose, if the target has moved, you will miss, so aim well. Shots do not travel over solid objects.
| + | {{!}} {{i|Any Stone}} |
− | | + | {{!}} [[Blood Damage]] |
− | Shooting another Pilgrim does high [[Blood]] and will caused them to be {{i|Snared}}, which slows their movement speed for a great deal of time.
| + | {{!}} |
− | | + | {{!}}- |
− | :{| class=wikitable
| + | {{!}} None |
− | ! Gun !! Blood Damage !! Black Bile Cost !! Notes | + | {{!}} {{i|Snowball}} |
− | |- align=left
| + | {{!}} {{i|Snow Mask}} |
− | | {{i|Flintlock Musket}} || 35% || 20% ||
| + | {{!}} |
− | |- align=left
| + | {{!}}} |
− | | {{i|Flintlock Pistol}} || 15% || 10% || Can be dual-wielded
| + | {{:Firearms|transcludesection=shootingguns}} |
− | |- align=left
| + | {{:Firearms|transcludesection=firearms}} |
− | | {{i|Founding Father's Arquebus}} || 35% || 20% ||
| + | {{:Snowball|transcludesection=snowballs}} |
− | |- align=left | |
− | | {{i|Redcoat's Musket}} || 35% || 20% ||
| |
− | |- align=left
| |
− | | {{i|Trapper's Rifle}} || 35% || 20% ||
| |
| |} | | |} |
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