Difference between revisions of "Swimming"
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− | {{ | + | {{Skill |
− | | | + | | Description=Grants the ability to move in and through water |
− | | | + | | Arts & Crafts=400 |
− | | | + | | Cloak & Dagger= |
− | | | + | | Faith & Wisdom= |
− | | | + | | Flora & Fauna=1000 |
− | | | + | | Hammer & Nail= |
− | | | + | | Hunting & Hideworking= |
+ | | Law & Lore= | ||
+ | | Mines & Mountains= | ||
+ | | Herbs & Sprouts= | ||
+ | | Sparks & Embers= | ||
+ | | Stocks & Cultivars= | ||
+ | | Sugar & Spice=900 | ||
+ | | Thread & Needle= | ||
+ | | Natural Philosophy=800 | ||
+ | | Perennial Philosophy= | ||
+ | | Skills unlocked=Labouring, Long Distance Swimming, Waterways | ||
+ | | Crafts unlocked= | ||
+ | | Builds unlocked= | ||
+ | | Others unlocked=Swim | ||
}} | }} | ||
+ | {| | ||
+ | | | ||
+ | ==In-Game Text== | ||
− | + | ''"It appears that God hath appoynted for a super-naturall signe of the monstruous impietie of the Witches that the water shal refuse to receiue them in her bosom."'' | |
+ | |||
+ | ''– King James I, Daemonologie'' | ||
+ | |||
+ | Everywhere one goes one finds the landscape of the New World strewn and dotted with brooks, fords, streams, lakes, and eddies. From the icy cold of Hudson's Bay to the blessed warmth of the Summer Isles and beyond Swimming grants the ability to move in and through water. | ||
+ | {{:Swim|transcludesection=swimming}} | ||
+ | |} |
Latest revision as of 03:08, 25 August 2020
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In-Game Text"It appears that God hath appoynted for a super-naturall signe of the monstruous impietie of the Witches that the water shal refuse to receiue them in her bosom." – King James I, Daemonologie Everywhere one goes one finds the landscape of the New World strewn and dotted with brooks, fords, streams, lakes, and eddies. From the icy cold of Hudson's Bay to the blessed warmth of the Summer Isles and beyond Swimming grants the ability to move in and through water. SwimmingSwim can be toggled on or off to allow for the crossing of The Deep tiles of Water. Swim drains Phlegm based on your Skill at Swimming. Running out of Phlegm while Swimming will cause you to become Knocked Out. Most Creatures cannot Swim so combat can be disengaged from in a pinch by Swimming into The Deep. Notably, both Wishpooshes can Swim and Furfurs can fly over Water.
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