Difference between revisions of "Prospecting"
ShadowTani (talk | contribs) (Removed out of date tips (nodes are the same purity after the mining update) and right-aligned and floated the TOC) |
Pistolshrimp (talk | contribs) |
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{{Skill | {{Skill | ||
| Description=Allows you to search for suitable locations for conducting a mining operation | | Description=Allows you to search for suitable locations for conducting a mining operation | ||
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| Natural Philosophy= | | Natural Philosophy= | ||
| Perennial Philosophy= | | Perennial Philosophy= | ||
− | | Skills unlocked= | + | | Skills unlocked=Mining |
| Crafts unlocked=Woo-Woo-Wand | | Crafts unlocked=Woo-Woo-Wand | ||
− | | Builds unlocked=Mine Entrance | + | | Builds unlocked=Mine Entrance, Well |
| Others unlocked=Prospect | | Others unlocked=Prospect | ||
}} | }} | ||
+ | {| | ||
+ | | | ||
==In-Game Text== | ==In-Game Text== | ||
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''"Now a miner, before he begins to mine the veins, must consider seven things, namely : the situation, the conditions, the water, the roads, the climate, the right of ownership, and the neighbours."'' | ''"Now a miner, before he begins to mine the veins, must consider seven things, namely : the situation, the conditions, the water, the roads, the climate, the right of ownership, and the neighbours."'' | ||
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… but first of all the vein must be located. Prospecting allows you to search for suitable locations for conducting a mining operation. | … but first of all the vein must be located. Prospecting allows you to search for suitable locations for conducting a mining operation. | ||
+ | {{:Any Prospecting Device|transcludesection=prospecting}} | ||
+ | <onlyinclude>{{#ifeq:{{{transcludesection|nodes}}}|nodes| | ||
+ | ==Nodes== | ||
− | + | The initial signpost for a Mine Entrance or Well must be built on the appropriate Node with {{i|Prospect}} activated. '''NOTE:''' While a Copper Node and Iron Node look different, they are functionally the same. | |
− | + | {{{!}} class=wikitable | |
− | + | {{!}}- | |
− | + | {{!}} '''Copper Node''' | |
− | + | {{!}} '''Iron Node''' | |
− | + | {{!}} '''Well Point''' | |
− | + | {{!}}- | |
− | + | {{!}} [[File:Coppernode.jpg]] | |
− | + | {{!}} [[File:Ironnode.jpg]] | |
− | + | {{!}} [[File:Wellspot.jpg|172px|180px]] | |
− | + | {{!}}} | |
− | + | }}</onlyinclude> | |
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− | { | ||
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− | ! Copper Node | ||
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|} | |} |
Latest revision as of 16:33, 17 June 2023
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In-Game Text"Now a miner, before he begins to mine the veins, must consider seven things, namely : the situation, the conditions, the water, the roads, the climate, the right of ownership, and the neighbours." – Georgius Agricola, de Re Metallica … but first of all the vein must be located. Prospecting allows you to search for suitable locations for conducting a mining operation. Prospecting DevicesEquipping a Prospecting Device allows you to Prospect. Prospecting reveals the locations of Well Points and Ore Nodes which are hidden underground. When Prospecting a pink arrow will appear above your head which will spin randomly until you get close enough to a Node for it to lock on. Once it has locked on it will towards point the nearest Node's. Once you are close enough a Node will appear on the ground as a patch with brown, gray, or blue steaks running through it. Currently a Prospecting Device's Purity does NOT matter.
NodesThe initial signpost for a Mine Entrance or Well must be built on the appropriate Node with Prospect activated. NOTE: While a Copper Node and Iron Node look different, they are functionally the same.
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