Difference between revisions of "Prospecting"
(→Tips) |
Pistolshrimp (talk | contribs) |
||
(32 intermediate revisions by 9 users not shown) | |||
Line 1: | Line 1: | ||
{{Skill | {{Skill | ||
− | | Description= | + | | Description=Allows you to search for suitable locations for conducting a mining operation |
| Arts & Crafts= | | Arts & Crafts= | ||
| Cloak & Dagger= | | Cloak & Dagger= | ||
| Faith & Wisdom= | | Faith & Wisdom= | ||
− | | | + | | Flora & Fauna=700 |
| Hammer & Nail= | | Hammer & Nail= | ||
− | | Hunting & | + | | Hunting & Hideworking=625 |
| Law & Lore= | | Law & Lore= | ||
− | | Mines & Mountains= | + | | Mines & Mountains=1675 |
− | | | + | | Herbs & Sprouts= |
| Sparks & Embers= | | Sparks & Embers= | ||
| Stocks & Cultivars= | | Stocks & Cultivars= | ||
| Sugar & Spice= | | Sugar & Spice= | ||
| Thread & Needle= | | Thread & Needle= | ||
− | | Natural Philosophy= | + | | Natural Philosophy= |
| Perennial Philosophy= | | Perennial Philosophy= | ||
− | | Skills unlocked= | + | | Skills unlocked=Mining |
| Crafts unlocked=Woo-Woo-Wand | | Crafts unlocked=Woo-Woo-Wand | ||
− | | Builds unlocked=Mine Entrance | + | | Builds unlocked=Mine Entrance, Well |
− | | Others unlocked= | + | | Others unlocked=Prospect |
}} | }} | ||
+ | {| | ||
+ | | | ||
+ | ==In-Game Text== | ||
− | + | ''"Now a miner, before he begins to mine the veins, must consider seven things, namely : the situation, the conditions, the water, the roads, the climate, the right of ownership, and the neighbours."'' | |
− | + | ''– Georgius Agricola, de Re Metallica'' | |
− | == | + | … but first of all the vein must be located. Prospecting allows you to search for suitable locations for conducting a mining operation. |
+ | {{:Any Prospecting Device|transcludesection=prospecting}} | ||
+ | <onlyinclude>{{#ifeq:{{{transcludesection|nodes}}}|nodes| | ||
+ | ==Nodes== | ||
− | + | The initial signpost for a Mine Entrance or Well must be built on the appropriate Node with {{i|Prospect}} activated. '''NOTE:''' While a Copper Node and Iron Node look different, they are functionally the same. | |
− | + | {{{!}} class=wikitable | |
− | [[File: | + | {{!}}- |
− | + | {{!}} '''Copper Node''' | |
− | + | {{!}} '''Iron Node''' | |
− | + | {{!}} '''Well Point''' | |
− | + | {{!}}- | |
− | + | {{!}} [[File:Coppernode.jpg]] | |
− | + | {{!}} [[File:Ironnode.jpg]] | |
− | + | {{!}} [[File:Wellspot.jpg|172px|180px]] | |
+ | {{!}}} | ||
+ | }}</onlyinclude> | ||
+ | |} |
Latest revision as of 16:33, 17 June 2023
|
In-Game Text"Now a miner, before he begins to mine the veins, must consider seven things, namely : the situation, the conditions, the water, the roads, the climate, the right of ownership, and the neighbours." – Georgius Agricola, de Re Metallica … but first of all the vein must be located. Prospecting allows you to search for suitable locations for conducting a mining operation. Prospecting DevicesEquipping a Prospecting Device allows you to
NodesThe initial signpost for a Mine Entrance or Well must be built on the appropriate Node with
|