Difference between revisions of "Beaver"
(updated with new rare items parameter) |
Pistolshrimp (talk | contribs) |
||
(58 intermediate revisions by 12 users not shown) | |||
Line 1: | Line 1: | ||
{{Creature | {{Creature | ||
− | + | | Where found=Beaches, Coniferous, Marshland, The Shallows, | |
− | | Where found= | ||
| Skill to attack=Big Game Hunting | | Skill to attack=Big Game Hunting | ||
− | | Blood (health)= | + | | Blood (health)=15 |
| Liftable or Inventory=Liftable | | Liftable or Inventory=Liftable | ||
| Dead animal= | | Dead animal= | ||
− | | | + | | Items on pickup = none |
− | | Items | + | | Items gained=Bone, Brain, Meat Shreds, Raw Beaver Cut, Raw Beaver Pelt, Raw Beaver Steak |
− | + | | Rare items=Beaver Tail, Cracked Bone, Fine Beaver Teeth, Gelatinous Lard, Stringy Sinew | |
− | | Rare items= | ||
}} | }} | ||
+ | {| | ||
+ | | | ||
+ | ==About== | ||
+ | |||
+ | A {{i|{{PAGENAME}}}} is a non-aggressive [[Creature]] which can be found most commonly in {{i|The Shallows}}, on {{i|Beaches}} or in the {{i|Marshland}} biome. | ||
+ | |||
+ | ==Combat Behavior== | ||
+ | {{{!}} class=wikitable | ||
+ | {{!}}- | ||
+ | {{!}} '''Attack''' | ||
+ | {{!}} '''[[Blood]] Damage''' | ||
+ | {{!}} '''Effects''' | ||
+ | {{!}}- | ||
+ | {{!}} {{i|Bite}} | ||
+ | {{!}} 3 | ||
+ | {{!}} {{i|Bleed}} | ||
+ | {{!}}- | ||
+ | {{!}} {{i|Tail Slash}} | ||
+ | {{!}} 3 | ||
+ | {{!}} {{i|Reel}}{{i|Stunned}} | ||
+ | {{!}}- | ||
+ | {{!}} {{i|Whirling Dance of Doom}} | ||
+ | {{!}} 1 | ||
+ | {{!}} {{i|Reel}} | ||
+ | {{!}}} | ||
+ | {{PAGENAME}}s are non-aggressive so unless provoked {{PAGENAME}}s will not attack. Keep in mind {{PAGENAME}}s '''CAN''' {{i|Swim}}. {{i|Bite}} is a {{PAGENAME}}'s main attack and each time it lands it will stack {{i|Bleed}}. {{PAGENAME}}s will also occasionally turn around to use {{i|Tail Slash}} which, if it connects, will briefly cause you to be {{i|Stunned}} and adds a moderate amount of {{i|Reel}}. When a {{PAGENAME}}'s prey is too far away it may initiate a {{i|Whirling Dance of Doom}} where it spins around out of control. The Whirling Dance of Doom will cause other nearby Beavers to also start spinning and attack you as well. When fighting a Beaver it is best to stay up close, or run away when the Whirling Dance of Doom begins and wait for it to end. After the Whirling Dance of Doom ends a Beaver will become dizzy and momentarily Stunned. {{PAGENAME}}s are immune to {{i|Venom Dart}}s. | ||
− | == | + | ==Resources== |
− | A | + | A {{PAGENAME}} carcass will [[Decay]] in about 2 days. With the [[Beaver Skinning]] Skill learned, Skinning a Beaver will yield 1x {{i|Raw Beaver Pelt}}. '''NOTE:''' It is important to Skin the carcass first, otherwise the Butchering will ruin the Hide. |
− | With | + | With all relevant Butchering Skills learned, Butchering a Beaver will always yield: |
− | * | + | *1x {{i|Brain}}s |
− | * | + | *2x {{i|Raw Beaver Steak}}s |
+ | *5x {{i|Raw Beaver Cut}}s | ||
+ | *5x {{i|Meat Shreds}} | ||
+ | *2x {{i|Bone}}s | ||
− | With | + | With the [[Boneworks]] Skill learned, Deboning a {{PAGENAME}} will yield: |
− | * | + | *4x {{i|Bone}}s |
− | + | *{{i|Cracked Bone}}s | |
− | * | ||
− | |||
− | |||
− | + | There is a chance to get various rare items from Butchering. This chance is much higher with the [[Viscera & Bits]] Skill learned. | |
− | + | *1x {{i|Beaver Tail}} | |
+ | *1x {{i|Fine Beaver Teeth}} | ||
+ | *1-2x {{i|Gelatinous Lard}}s - Beavers fatten up to stay warm during a {{i|Coldsnap}}, increasing the amount of Gelatinous Lard you receive. | ||
+ | *{{i|Stringy Sinew}}s | ||
+ | |} |
Latest revision as of 17:10, 25 March 2023
|
AboutA Combat Behavior
Beavers are non-aggressive so unless provoked Beavers will not attack. Keep in mind Beavers CAN ResourcesA Beaver carcass will Decay in about 2 days. With the Beaver Skinning Skill learned, Skinning a Beaver will yield 1x With all relevant Butchering Skills learned, Butchering a Beaver will always yield:
With the Boneworks Skill learned, Deboning a Beaver will yield: There is a chance to get various rare items from Butchering. This chance is much higher with the Viscera & Bits Skill learned.
|