Difference between revisions of "Bear"
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− | {{ | + | {{Creature |
− | | | + | | Where found=Autumnal, Badlands, Coniferous, Crag, Game Trail, Grassland, Greenwood, Marshland, Shrub, Woodland |
− | | | + | | Skill to attack=Big Game Hunting |
− | | | + | | Blood (health)=150 |
− | | | + | | Liftable or Inventory=Liftable |
− | | | + | | Dead animal= |
− | | | + | | Items on pickup= none |
− | | | + | | Items gained=Raw Bear Skin, Raw Bear Slab, Raw Bear Steak, Raw Bear Cut, Meat Shreds, Brain |
− | }}{ | + | | Rare items= Bear Paw, Cracked Bone, Enlarged Bear Heart, Stringy Sinew, |
+ | }} | ||
+ | {| | ||
+ | | | ||
+ | ==About== | ||
− | == | + | A {{i|{{PAGENAME}}}} is an aggressive [[Creature]] which, during {{i|Everbloom}}s, can be most commonly found in the {{i|Autumnal}} and {{i|Coniferous}} biomes as well as being 4x times more likely to spawn on {{i|Game Trail}}s. Bear hibernate during a {{i|Coldsnap}} and therefore cannot be found. |
+ | |||
+ | ==Combat Behavior== | ||
+ | |||
+ | {{{!}} class=wikitable | ||
+ | {{!}}- | ||
+ | {{!}} '''Attack''' | ||
+ | {{!}} '''[[Blood]] Damage''' | ||
+ | {{!}} '''Effects''' | ||
+ | {{!}}- | ||
+ | {{!}} {{i|Bite}} | ||
+ | {{!}} 3 | ||
+ | {{!}} {{i|Fear}}{{i|Reel}} | ||
+ | {{!}}- | ||
+ | {{!}} {{i|Claw}} | ||
+ | {{!}} 37 | ||
+ | {{!}} {{i|Bleed}}{{i|Fear}}{{i|Reel}} | ||
+ | {{!}}- | ||
+ | {{!}} {{i|Stomp}} | ||
+ | {{!}} 3 | ||
+ | {{!}} {{i|Fracture}}{{i|Reel}}{{i|Stunned}} | ||
+ | {{!}}- | ||
+ | {{!}} {{i|Roar}} | ||
+ | {{!}} 0 | ||
+ | {{!}} {{i|Fear}} | ||
+ | {{!}}} | ||
+ | |||
+ | {{PAGENAME}}s are aggressive; they will attack any pilgrim who wanders too close. Additionally Bears will occasionally {{i|Roar}} which will aggro all nearby [[Creatures]] and pilgrims. If aggroed by a Bear while riding a {{i|Giant Cricket}} this will automatically dismount you. Roar instills a significant amount of {{i|Fear}} which drains [[Black Bile]]. A Bear will also Roar whenever it is not close enough to land other attacks, so when fighting a Bear is it best to stay nearby rather than backing off and allowing a Bear the chance to Roar. | ||
+ | |||
+ | All physical attack from a Bear will add {{i|Reel}} which causes subsequent attacks to deal additional damage until the Reel wears off. {i|Bite}} is a {{PAGENAME}}'s main attack. A Bear's secondary attack is its {{i|Claw}}s which will causes attackers to {{i|Bleed}} while instilling more Fear. A Bear's {{i|Stomp}} will cause all attackers close by to become briefly {{i|Stunned}}. Stomp has a channel time where the Bear will stand up on its hind legs before crashing back down, so you can briefly back off to avoid this attack. When a Stomp lands there is a small chance that it will {{i|Fracture}} bones. {{PAGENAME}}s are immune to {{i|Venom Dart}}s. | ||
+ | |||
+ | ==Resources== | ||
+ | |||
+ | A {{PAGENAME}} carcass will [[Decay]] in about 2 days. With the [[Hideworking]] Skill learned, Skinning a Bear will yield 1x {{i|Raw Bear Skin}}. '''NOTE:''' It is important to Skin the carcass first, otherwise the Butchering will ruin the Hide. | ||
+ | |||
+ | With all relevant Butchering Skills learned, Butchering a Bear will always yield: | ||
+ | *1x {{i|Brain}}s | ||
+ | *5x {{i|Raw Bear Slab}} | ||
+ | *19x {{i|Raw Bear Steak}}s | ||
+ | *20x {{i|Raw Bear Cut}}s | ||
+ | *30x {{i|Meat Shreds}} | ||
− | + | With the [[Boneworks]] Skill learned, Deboning a Deer will yield: | |
+ | *10x {{i|Bone}}s | ||
+ | *{{i|Cracked Bone}}s | ||
− | |||
− | [[ | + | There is a chance to get various rare items from Butchering. This chance is much higher with the [[Viscera & Bits]] Skill learned. |
+ | *1x {{i|Bear Paw}} | ||
+ | *1x {{i|Enlarged Bear Heart}} | ||
+ | *{{i|Stringy Sinew}}s | ||
+ | |} |
Latest revision as of 02:43, 24 October 2022
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AboutA Combat Behavior
Bears are aggressive; they will attack any pilgrim who wanders too close. Additionally Bears will occasionally All physical attack from a Bear will add ResourcesA Bear carcass will Decay in about 2 days. With the Hideworking Skill learned, Skinning a Bear will yield 1x With all relevant Butchering Skills learned, Butchering a Bear will always yield:
With the Boneworks Skill learned, Deboning a Deer will yield:
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