Crab on a Spike

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Crab on a Spike icon.png Crab on a Spike
Skill(s) required:
Size: 1x1
Object(s) required:
Needs lighting?: No
Move/Destroy:
Liftable?: No
Repaired with: unknown
Required by:
Required by: None

About

A Crab on a Spike icon.png Crab on a Spike is an aggressive Witnessed Insanity structure; each time you see a Crab on a Spike you will gain a tiny amount of Insanity.

Witnessed Insanity

Witnessed Insanity is Insanity which is gained by doing insane actions. When witness insane things you will gain Insanity each time you come into range of that thing. This means the same event can cause you to gain a lot of Insanity if you continue to leave and come back to the same area without dealing with the thing causing you to gain Insanity.

Building Structures

Selecting a structure from the build menu or its sub-menus will place a Building Blueprint Sign at the position of the cursor and then clicking a valid building location on the ground will place the sign and open a window prompting the player to deposit the necessary materials and build the structure.

Each material is followed by a series of three numbers.

  • The first indicates how many of that resource are needed but have not been deposited.
  • The second number indicates how many of that resource have been deposited but have not been built into the structure.
  • The third number indicates how many of that resource have been built into the structure.

Players can take their time building structures by depositing and committing resources to the build sign by clicking the "build" button. The character will build as much of the structure as they can with the available resources. They can return with more resources in the future.

Note that if no resources are deposited, the build sign will disappear when the player walks away. If resources are deposited, but the player hasn't built them into the structure, the uncommitted resources will slowly disappear over time. This is to combat players using build signs as cheap and overpowered storage containers they can deposit and retrieve resources from.



Game Menu
Build (B) ⇒Buildings & Structures (B) ⇒Claims & Defenses (C) ⇒Crab on a Spike (C)