Difference between revisions of "Torchpost"

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==About==
 
==About==
  
;Notes<nowiki>:</nowiki>
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Torchpost mechanics have recently changed, so information on the page is not complete.
* Lights the area, negating a portion of the [[damage]] of being in [[Darkness|uncivilized land]].
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* Has the capacity to hold 30 tinder.
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*Torchpost damage is thought to have a base damage of Black Bile per shot (which we do not know yet), with modifiers that increase and/or randomize it. The exact mechanics and actual range of damage are still unknown.
* Drains 1 [[Black Bile]] "per hit" of nearby enemies in your claim.<small> [http://forum.paradoxplaza.com/forum/showthread.php?606725-Game-Development-Hammer-Time. Source]</small>
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*This damage is reduced when within the range of other [[Torchpost]]s or [[Blazing Brazier]]s at a rate of 1/N, with N being the number of braziers in range of the brazier firing.  For example, if two braziers are in range of each other they will each to 1/2 full damage to any raider within range of one or both of them.  However, if they are out of range of each other, they will each do 100% damage to any raider within range of one or both of them, possibly resulting in 200% damage per shot done to the raider.
** This drain is reduced per torch (dmg = basedmg / 1 + (N * 0.2)) when within the range of other [[Torchpost|Torchposts]] or [[Blazing Brazier]]s, but does more damage than a single torch.
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*The effective range was confirmed by devs to be 200 pixels, which makes a little over 18 tiles (11 pixels per tile).
** What is the effective range? -Torchposts have a range of 18.2 tiles (11 pixel/tile, 200 pixel range) - from Forum posted by Sevenless » Tue Aug 07, 2012 10:38 pm
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*You do '''not''' need to "light" a torchpost, it will automatically ignite when it detects a crime near it, as long as it has tinder. Crimes of vandalism immediately awaken braziers (and [[Torchpost]]s).
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*Torchposts with more than 50% damage will not fire until they are repaired.
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*Light duration, when activated, stays on for exactly 5 minutes after a crime then turns off. Uses far less than 1 piece of tinder.
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*Has a capacity to hold 20 [[Tinder]].
  
 
{{Gamemenu
 
{{Gamemenu

Revision as of 04:38, 10 April 2014

Torchpost icon.png Torchpost
Skill(s) required:
Size: unknown
Object(s) required:
Needs lighting?: No
Move/Destroy:
Liftable?: No?
Repaired with: unknown
Required by:
Required by: None
Torchpost
Torchpost

About

Torchpost mechanics have recently changed, so information on the page is not complete.

  • Torchpost damage is thought to have a base damage of Black Bile per shot (which we do not know yet), with modifiers that increase and/or randomize it. The exact mechanics and actual range of damage are still unknown.
  • This damage is reduced when within the range of other Torchposts or Blazing Braziers at a rate of 1/N, with N being the number of braziers in range of the brazier firing. For example, if two braziers are in range of each other they will each to 1/2 full damage to any raider within range of one or both of them. However, if they are out of range of each other, they will each do 100% damage to any raider within range of one or both of them, possibly resulting in 200% damage per shot done to the raider.
  • The effective range was confirmed by devs to be 200 pixels, which makes a little over 18 tiles (11 pixels per tile).
  • You do not need to "light" a torchpost, it will automatically ignite when it detects a crime near it, as long as it has tinder. Crimes of vandalism immediately awaken braziers (and Torchposts).
  • Torchposts with more than 50% damage will not fire until they are repaired.
  • Light duration, when activated, stays on for exactly 5 minutes after a crime then turns off. Uses far less than 1 piece of tinder.
  • Has a capacity to hold 20 Tinder.



Game Menu
Build (B) ⇒Buildings & Structures (B) ⇒Claims & Defenses (C) ⇒Torchpost (O)