Difference between revisions of "Tilled Field"

From Salem Wiki
Jump to: navigation, search
m (Typo)
Line 15: Line 15:
  
 
Fields are not built like other structures. Instead of placing the 'ghost' of a structure to indicate where to build it, you must select <s>a tile.</s> the intersection of four tiles. <br>
 
Fields are not built like other structures. Instead of placing the 'ghost' of a structure to indicate where to build it, you must select <s>a tile.</s> the intersection of four tiles. <br>
<s>The selected tile's ''North West corner'' will mark the center of the eventual 4x4 field. </s> This intersection will mark the center of the eventual 4x4 field. To Tilled fields are inconvenient to destroy if you misplace them, because you need to right click two [[Coarse Salt]] onto the field in order to destroy it. Also it is not recommended to till fields without a [[Wooden Hoe]] / [[Iron Hoe]] / [[Farmer's Hoe]], since it'll take a lot of Phlegm and time to do so without this tool.
+
<s>The selected tile's ''North West corner'' will mark the center of the eventual 4x4 field. </s> This intersection will mark the center of the eventual 4x4 field. Tilled fields are inconvenient to destroy if you misplace them, because you need to right click two [[Coarse Salt]] onto the field in order to destroy it. Also it is not recommended to till fields without a [[Wooden Hoe]] / [[Iron Hoe]] / [[Farmer's Hoe]], since it'll take a lot of Phlegm and time to do so without this tool.
  
  

Revision as of 15:01, 28 June 2018

Till Field icon.png Tilled Field
Skill(s) required:
Size: unknown
Object(s) required: None
Needs lighting?: No
Move/Destroy:
Liftable?: No?
Repaired with: unknown
Required by:
Required by:
Tilled Field
Tilled Field

About

Tilled Fields are created using the Till Field action.

Tilling a field

Fields are not built like other structures. Instead of placing the 'ghost' of a structure to indicate where to build it, you must select a tile. the intersection of four tiles.
The selected tile's North West corner will mark the center of the eventual 4x4 field. This intersection will mark the center of the eventual 4x4 field. Tilled fields are inconvenient to destroy if you misplace them, because you need to right click two Coarse Salt onto the field in order to destroy it. Also it is not recommended to till fields without a Wooden Hoe / Iron Hoe / Farmer's Hoe, since it'll take a lot of Phlegm and time to do so without this tool.



Placing a theoretical field:

TilledFieldGrid.PNG

Hint: Currently there is no penalty to overlapping fields with structures, so long as you can access the center to "use" it. However, we expect that there will eventually be a penalty and taking advantage of this fact may become a problem later.


See also: