Difference between revisions of "Monster Hunting"

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Revision as of 22:28, 26 November 2017

Monster Hunting icon.png Monster Hunting
"Allows a pilgrim to both engage and harvest the more fearsome of creatures"
Requirements:
Skill(s) required:
Proficiencies required:
1800 Cloak & Dagger icon.png Cloak & Dagger
4000 Flora & Fauna icon.png Flora & Fauna
7500 Hunting & Hideworking icon.png Hunting & Hideworking
1300 Law & Lore icon.png Law & Lore
Skills Unlocked:
Crafts Unlocked:
Builds Unlocked:
None
Others Unlocked:
None
WARNING! Hunt darkness monsters with caution as some can permakill your character depending on how many tricks used to anger them.

In-Game text

"Till the monster stirred, that demon, that fiend Grendel who haunted the moors, the wild Marches, and made his home in a hell."

–Beowulf, circa 1000

While many make a habbit of running or fleeing from the darkness, there are a few who choose to venture into it. Monster Hunting allows a pilgrim to both engage and harvest the more fearsome of creatures.

About

Allows you to hunt and kill monsters of a shunned realm.

Enables hunting and butchering of:

With the patch V.1.4 of Nov 6, 2017, monsters have developed an immunity to rattler and Quetzalcoatl poison.

NOTE: If you don't have this skill, monsters can still initiate combat with you, and you can then kill them, but you can't butcher them.