Difference between revisions of "Goat"

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With all butchering skills acquired, butchering a Goat will yield:
 
With all butchering skills acquired, butchering a Goat will yield:
 
*{{i|Brain}} x 1
 
*{{i|Brain}} x 1
*{{i|Raw Pork Steak}} x 8
+
*{{i|Raw Chevon Steak}} x (Amount dependent on Productivity)
 
*{{i|Bone}}s x 4
 
*{{i|Bone}}s x 4
  
 
Random chance to get various rare items from butchering. Chance of dropping is much higher with [[Viscera & Bits]].
 
Random chance to get various rare items from butchering. Chance of dropping is much higher with [[Viscera & Bits]].
 
*This includes: {{i|Stringy Sinew}}, and {{i|Goat Horn}}.
 
*This includes: {{i|Stringy Sinew}}, and {{i|Goat Horn}}.

Revision as of 17:49, 18 July 2019

Basic Info:
Where found:
Attacking:
Skill required: unknown
Blood (health): 65
Liftable or Inventory?: Liftable
Skinning/Butchering:
NOTE: Items and quantities depend upon skills known.
Item(s) on pickup: unknown (use 'none' if cannot be butchered)
Item(s) gained:
Rare item(s):


About

A well cared for Kid will grow up to be a Goat.

For more info see Domesticated Animals

Resources

With the Hideworking skill, butchering your Got will yield:

With all butchering skills acquired, butchering a Goat will yield:

Random chance to get various rare items from butchering. Chance of dropping is much higher with Viscera & Bits.