Difference between revisions of "Goat"

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{{Creature
 
{{Creature
| Where found= Exploration Events
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| Where found= Goat Rearing
 
| Skill to attack=
 
| Skill to attack=
 
| Blood (health)= 65
 
| Blood (health)= 65
 
| Liftable or Inventory=Liftable
 
| Liftable or Inventory=Liftable
 
| Dead animal=
 
| Dead animal=
| Items gained=Raw Goat Hide, Raw Chevon Steak, Brain, Bone
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| Items gained= Brain, Bone, Raw Chevon Steak, Raw Goat Hide
 
| Rare items=Goat Horn
 
| Rare items=Goat Horn
 
}}
 
}}
 +
 
==About==
 
==About==
  
 +
A well cared for [[Kid]] will grow up to be a [[Goat]].
 +
 +
For more info see [[Domesticated Animals]]
 +
 +
==Resources==
 +
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With the [[Hideworking]] skill, butchering your Got will yield:
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*{{i|Raw Goat Hide}} x 1
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 +
With all butchering skills acquired, butchering a Goat will yield:
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*{{i|Brain}} x 1
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*{{i|Raw Pork Steak}} x 8
 +
*{{i|Bone}}s x 4
  
More info about [[Domesticated Animals]]
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Random chance to get various rare items from butchering. Chance of dropping is much higher with [[Viscera & Bits]].
 +
*This includes: {{i|Stringy Sinew}}, and {{i|Goat Horn}}.

Revision as of 17:40, 14 July 2019

Basic Info:
Where found:
Attacking:
Skill required: unknown
Blood (health): 65
Liftable or Inventory?: Liftable
Skinning/Butchering:
NOTE: Items and quantities depend upon skills known.
Item(s) on pickup: unknown (use 'none' if cannot be butchered)
Item(s) gained:
Rare item(s):


About

A well cared for Kid will grow up to be a Goat.

For more info see Domesticated Animals

Resources

With the Hideworking skill, butchering your Got will yield:

With all butchering skills acquired, butchering a Goat will yield:

Random chance to get various rare items from butchering. Chance of dropping is much higher with Viscera & Bits.