Difference between revisions of "Fracture"
From Salem Wiki
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==In-Game Text== | ==In-Game Text== | ||
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==About== | ==About== | ||
− | A {{i|Fracture}} reduces your max [[Yellow Bile]] to 1/3 of its value and prevents you from moving faster than a walk. A Fracture | + | A {{i|Fracture}} reduces your max [[Yellow Bile]] to 1/3 of its value and prevents you from moving faster than a walk. A Fracture may be received from being charged by a {{i|Deer}} or {{i|FurFur}}, hit by a {{i|Bear}} or {{i|Darkenbear}}, or from being strangled by a {{i|Quetzalcoatl}}. |
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+ | <onlyinclude>{{#ifeq:{{{transcludesection|fracture}}}|fracture| | ||
+ | ==Healing A Fracture== | ||
+ | |||
+ | {{{!}} class=wikitable | ||
+ | {{!}}- | ||
+ | {{!}} '''Item''' | ||
+ | {{!}} '''Method''' | ||
+ | {{!}} '''Notes''' | ||
+ | {{!}}- | ||
+ | {{!}} {{i|Apothecary Splint}} | ||
+ | {{!}} Equip to [[Legs]] slot. | ||
+ | {{!}} [[Salem Store|Store]] bought. | ||
+ | {{!}}- | ||
+ | {{!}} {{i|Chairs}} | ||
+ | {{!}} Sitting. | ||
+ | {{!}} | ||
+ | {{!}}- | ||
+ | {{!}} {{i|Crude Splint}} | ||
+ | {{!}} Equip to [[Legs]] slot. | ||
+ | {{!}} Consumed on use. | ||
+ | {{!}}} | ||
+ | }}</onlyinclude> | ||
+ | |} |
Revision as of 08:51, 5 March 2020
In-Game TextA faint crack is heard as you immediately realize that blow was more than your bones can take. Fracture will significantly lower your max Yellow bile until a splint is applied and the bone heals. AboutA Fracture reduces your max Yellow Bile to 1/3 of its value and prevents you from moving faster than a walk. A Fracture may be received from being charged by a Deer or FurFur, hit by a Bear or Darkenbear, or from being strangled by a Quetzalcoatl. Healing A Fracture
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