Difference between revisions of "Fracture"
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==In-Game Text== | ==In-Game Text== | ||
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− | + | ''A faint crack is heard as you immediately realize that blow was more than your bones can take. Fracture will significantly lower your max Yellow bile until a splint is applied and the bone heals.'' | |
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+ | ==About== | ||
− | + | A {{i|Fracture}} reduces your max [[Yellow Bile]] to 1/3 of its value and prevents you from moving faster than a walk. A Fracture is revived from being charged by a [[Deer]] or [[FurFur]], hit by a [[Bear]] or [[Darkenbear]], or from being strangled by a Quetzalcoatl. Equipping an {{i|Apothecary Splint}} or {{i|Crude Splint}} to your [[Legs]] slot will heal your fracture in about 15 minutes. Sitting in a chair such as an {{i|Old Style Chair}} or {{i|Simple Chair}} will speeds up the rate at which you heal a Fracture. |
Revision as of 06:59, 7 December 2019
In-Game Text
A faint crack is heard as you immediately realize that blow was more than your bones can take. Fracture will significantly lower your max Yellow bile until a splint is applied and the bone heals.
About
A Fracture reduces your max Yellow Bile to 1/3 of its value and prevents you from moving faster than a walk. A Fracture is revived from being charged by a Deer or FurFur, hit by a Bear or Darkenbear, or from being strangled by a Quetzalcoatl. Equipping an Apothecary Splint or Crude Splint to your Legs slot will heal your fracture in about 15 minutes. Sitting in a chair such as an Old Style Chair or Simple Chair will speeds up the rate at which you heal a Fracture.