Difference between revisions of "Embroidery & Silk"
From Salem Wiki
(Updated to new skillbox. Feel free to provide feedback.) |
|||
Line 17: | Line 17: | ||
| Perennial Philosophy=1000 | | Perennial Philosophy=1000 | ||
| Skills unlocked= | | Skills unlocked= | ||
− | | Crafts unlocked= | + | | Crafts unlocked=Muslin Shirt, English Battleflag, Nobleman's Jacket, Gentleman's Jacket, Nobleman's Pants, Monogrammed Pillow |
| Builds unlocked= | | Builds unlocked= | ||
| Others unlocked= | | Others unlocked= |
Revision as of 05:38, 13 September 2012
|
About
In-Game Text
As the colony develops and its members acquire ever more of the riches of this bountiful New World, tastes and fashions change with the tides of wealth and fortune. Embroidery & Silk allows you access to a wider range of more advanced clothing.