Deer

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Basic Info:
switch to New Haven
Where found:
Attacking:
Skill required: Big Game Hunting
Blood (health): 50
Liftable or Inventory?: Liftable
Skinning/Butchering:
NOTE: Items and quantities depend upon skills known.
Item(s) gained:
Rare item(s):
Deer


About

Deer icon.png Deer is a non-aggressive Creatures found throughout the New World, but are 800% more likely to spawn on Game Trail icon.png Game Trails.

Fighting

When attacked a Deer will attempt to head butt you for 8 base Damage or start charging with a Bullrun-like attack which does a base of 15 damage and has a chance of causing a Fracture icon.png Fracture, significantly reducing your Yellow Bile and movement until healed. Usually they only charge if there is a bit of distance between you and them, but rarely have been known to charge from as little of a distance as 2 tiles.

Resources

With the Hideworking skill, Skinning a Deer will yield:

Note: It is important to Skin a Deer before Butchering, otherwise you will ruin the Hide.

With all relevant butchering skills (Field Dressing, Butcher's Thrift , Butchery, Tanning, and Venison Cuisine), butchering a single deer will yield:

Random chance to get various rare items from butchering. Chance of dropping, and sometimes also the potential quantity, is much higher with Viscera & Bits.