Difference between revisions of "Deer"
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==Fighting== | ==Fighting== | ||
− | + | Deer have 2 attack move: | |
+ | *Head butt - Head butt you and deal 8 [[blood]] damage. | ||
+ | *Charge attack - Deer start charging with a [[Bullrun]]-like attack, deal 15 damage and has a chance of causing {{i|Fracture}}, which will reducing your [[Yellow Bile]] and movement speed, Usually they only charge if there is a bit of distance between you and them, but rarely have been known to charge from as little of a distance as 2 tiles. | ||
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+ | {{Notice| NOTE: | You can slot [[Artifact]]s into your clothes to increase your attack power or defense to make the hunt more easily, for more information, see [[Artifact]].}} | ||
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==Resources== | ==Resources== | ||
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*{{i2|Deer Tick}} x 1 by chance. | *{{i2|Deer Tick}} x 1 by chance. | ||
− | + | {{Notice| NOTE: | It is important to Skin the Deer before Butchering, otherwise you will ruin the Hide.}} | |
With all relevant butchering skills ([[Field Dressing]], [[Butcher's Thrift ]], [[Butchery]], [[Tanning]], and [[Venison Cuisine]]), butchering a single deer will yield: | With all relevant butchering skills ([[Field Dressing]], [[Butcher's Thrift ]], [[Butchery]], [[Tanning]], and [[Venison Cuisine]]), butchering a single deer will yield: |
Revision as of 23:40, 4 January 2020
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AboutDeer is a non-aggressive Creatures found throughout the New World, but are 800% more likely to spawn on Game Trails. FightingDeer have 2 attack move:
NOTE: You can slot Artifacts into your clothes to increase your attack power or defense to make the hunt more easily, for more information, see Artifact.
ResourcesWith the Hideworking skill, Skinning a Deer will yield:
NOTE: It is important to Skin the Deer before Butchering, otherwise you will ruin the Hide.
Random chance to get various rare items from butchering. Chance of dropping, and sometimes also the potential quantity, is much higher with Viscera & Bits.
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