Difference between revisions of "Deer"
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− | {{ | + | {{Creature |
− | | | + | <!-- Please separate entries with commas when more than one entry is required --> |
− | | | + | | Where found=Grassland |
− | | | + | | Skill to attack=Big Game Hunting |
− | | | + | | Blood (health)=15 |
− | | | + | | Liftable or Inventory=Liftable |
− | | | + | | Dead animal= |
− | | | + | | Skill to skin=Hideworking |
− | + | | Items from skinning=Raw Deer Hide | |
+ | | Items from butchering=Raw Venison Steak, Raw Venison Cut, Meat Shreds, Brain, Stringy Sinew | ||
+ | }} | ||
==About== | ==About== |
Revision as of 03:16, 12 August 2012
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About
A peaceful creature often found wandering the grasslands and forests of Salem. Deer make good sources of meat and provide hides for creating Leather.
Note: It is important to skin the deer first, or the butchering will ruin the skin.
With the Hideworking skill, skinning a single deer will yield:
With all butchering skills acquired (Field Dressing, Butcher's Thrift , Butchery, Tanning and Venison Cuisine), butchering a single deer will yield:
- 7 Meat Shreds
- 6 Raw Venison Cuts
- 4 Raw Venison Steaks
- 1 Brain
- Random chance to get Stringy Sinew per meat cut
Notes
- Deer are safe to attempt around 10 Blood/10 Yellow Bile with Backalley Pugilism.
- I was able to start 2-shotting deer with 30 Yellow Bile using Stomp (initiating combat with full bar)
- Attempted attacking deer, after rabbit update, it does a ramming move for 10 blood, one shots me I have, 10 Blood, 8 Yellow Bile.
I am using fencing, with engarde activated. --Cambrme 19:08, 7 July 2012 (CDT)