Difference between revisions of "Deer"
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| Items on pickup= none | | Items on pickup= none | ||
| Items gained=Brain, Deer Antlers, Meat Shreds, Raw Deer Hide, Raw Venison Cut, Raw Venison Steak | | Items gained=Brain, Deer Antlers, Meat Shreds, Raw Deer Hide, Raw Venison Cut, Raw Venison Steak | ||
− | | Rare items=Deer Hoof, Stringy Sinew | + | | Rare items=Deer Hoof, Deer Tick, Stringy Sinew |
}} | }} | ||
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==About== | ==About== | ||
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− | + | {{i|Deer}} is a non-aggressive [[Creature]]s found throughout the New World, but are 800% more likely to spawn on {{i|Game Trail}}s. | |
− | == | + | ==Fighting== |
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+ | When attacked a Deer will attempt to head butt you for 8 base [[Damage]] or start charging with a [[Bullrun]]-like attack which does a base of 15 damage and has a chance of causing a {{i|Fracture}}, significantly reducing your [[Yellow Bile]] and movement until healed. Usually they only charge if there is a bit of distance between you and them, but rarely have been known to charge from as little of a distance as 2 tiles. | ||
==Resources== | ==Resources== | ||
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+ | With the [[Hideworking]] skill, Skinning a Deer will yield: | ||
*{{i2|Raw Deer Hide}} x 1 | *{{i2|Raw Deer Hide}} x 1 | ||
+ | *{{i2|Deer Tick}} x 1 by chance. | ||
− | + | '''Note:''' It is important to Skin a Deer before Butchering, otherwise you will ruin the Hide.''' | |
With all relevant butchering skills ([[Field Dressing]], [[Butcher's Thrift ]], [[Butchery]], [[Tanning]], and [[Venison Cuisine]]), butchering a single deer will yield: | With all relevant butchering skills ([[Field Dressing]], [[Butcher's Thrift ]], [[Butchery]], [[Tanning]], and [[Venison Cuisine]]), butchering a single deer will yield: | ||
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Random chance to get various rare items from butchering. Chance of dropping, and sometimes also the potential quantity, is much higher with [[Viscera & Bits]]. | Random chance to get various rare items from butchering. Chance of dropping, and sometimes also the potential quantity, is much higher with [[Viscera & Bits]]. | ||
− | * | + | *1x {{i2|Stringy Sinew}} for each item Butchered. |
− | * | + | *1-4x {{i2|Deer Hoof}} |
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Revision as of 04:17, 17 December 2019
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AboutDeer is a non-aggressive Creatures found throughout the New World, but are 800% more likely to spawn on Game Trails. FightingWhen attacked a Deer will attempt to head butt you for 8 base Damage or start charging with a Bullrun-like attack which does a base of 15 damage and has a chance of causing a Fracture, significantly reducing your Yellow Bile and movement until healed. Usually they only charge if there is a bit of distance between you and them, but rarely have been known to charge from as little of a distance as 2 tiles. ResourcesWith the Hideworking skill, Skinning a Deer will yield:
Note: It is important to Skin a Deer before Butchering, otherwise you will ruin the Hide. With all relevant butchering skills (Field Dressing, Butcher's Thrift , Butchery, Tanning, and Venison Cuisine), butchering a single deer will yield:
Random chance to get various rare items from butchering. Chance of dropping, and sometimes also the potential quantity, is much higher with Viscera & Bits.
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