Difference between revisions of "Deer"

From Salem Wiki
Jump to: navigation, search
(updated to new infobox)
(updated to new infobox)
(No difference)

Revision as of 16:20, 19 July 2012

Help on usage of this Infobox
Deer
Deer icon.png
Provided Alchemy values:
Humour:BloodPhlegmYellowBlack
Heal:
Salt:
Mercury:
Sulphur:
Lead:
Back to Objects

About

A peaceful creature often found wandering the grasslands and forests of Salem. Deer make good sources of meat and provide hides for creating Leather.

DeadDeer.png

Note: It is important to skin the deer first, or the butchering will ruin the skin.

With the Hideworking skill, skinning a single deer will yield:

With all butchering skills acquired (Field Dressing, Butcher's Thrift , Butchery, Tanning and Venison Cuisine), butchering a single deer will yield:

Notes

  • Deer are safe to attempt around 10 Blood/10 Yellow Bile with Backalley Pugilism.
  • I was able to start 2-shotting deer with 30 Yellow Bile using Stomp (initiating combat with full bar)
  • Attempted attacking deer, after rabbit update, it does a ramming move for 10 blood, one shots me I have, 10 blood, 8 yellow bile. I am using fencing, with engarde activated. Cambrme 19:08, 7 July 2012 (CDT)
... more about "Deer"
15 +
Raw Deer Hide;1 +, Raw Venison Steak;4 +, Raw Venison Cut;6 +, Meat Shreds;7 +, Brain;1 +  and Stringy Sinew;1 +