Difference between revisions of "Deer"

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Revision as of 14:14, 16 June 2012


Providence icon.png

This article is Legacy content. Providence used to be the main hub of the new world before February 29th, 2024. It is now only accessible to older players.

Deer icon.png Deer
Switch to New Haven
Where found: unknown
Attacking:
Skill required: unknown
Blood (health): unknown
Liftable or Inventory?: unknown
Item(s) gained: unknown
Skinning/Butchering:
NOTE: Items and quantities depend upon skills known.
Item(s) on pickup: unknown (use 'none' if cannot be butchered)
Item(s) gained: unknown (use 'none' if no chance for pickup items)
Rare item(s): unknown (use 'none' if no chance for rare items)
Deer


* random chance of obtaining, see notes below

Description

A peaceful creature often found wandering the grasslands and forests of Salem. Deer make good sources of meat and provide hides for creating Leather.

DeadDeer.png

Note: It is important to skin the deer first, or the butchering will ruin the skin.

With the Hideworking skill, skinning a single deer will yield:

With all butchering skills acquired (Field Dressing, Butcher's Thrift , Butchery, Tanning and Venison Cuisine), butchering a single deer will yield:

Notes

  • Deer are safe to attempt around 15 Blood/15 Yellow Bile with Backalley Pugilism.
  • I was able to start 2-shotting deer with 30 Yellow Bile using Stomp (initiating combat with full bar)