Difference between revisions of "Crab on a Spike"

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{{Structure
 
{{Structure
 
| Objects required=Crab;1, Sharpened Stick;1,  
 
| Objects required=Crab;1, Sharpened Stick;1,  
| Needs lighting?=
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| Size= 1x1
| Liftable?=
+
| Needs lighting?= No
 +
| Liftable?= No
 
| Hit points=
 
| Hit points=
 
| Soak value=
 
| Soak value=
 
}}
 
}}
 
 
{|
 
{|
 
|
 
|
 
==About==
 
==About==
  
{{Notice| WARNING: | Being near a Crab on a Spike will increase your [Insanity]].}}
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A {{i|Crab on a Spike}} is an aggressive Witnessed Insanity structure; each time you see a Crab on a Spike you will gain a tiny amount of [[Insanity]].  
 
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{{:Psychotic Episodes|transcludesection=witness}}
A {{i|Crab on a Spike}} is an aggressive [[Insanity]] structure. All pilgrims, including the maker, in range of a Crab on a Spike will slowly become more and more insane. For this reason it is best built away from one's own base.
 
 
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Latest revision as of 08:36, 9 January 2021

Crab on a Spike icon.png Crab on a Spike
Skill(s) required:
Size: 1x1
Object(s) required:
Needs lighting?: No
Move/Destroy:
Liftable?: No
Repaired with: unknown
Required by:
Required by: None
Crab on a Spike
Crab on a Spike

About

A Crab on a Spike icon.png Crab on a Spike is an aggressive Witnessed Insanity structure; each time you see a Crab on a Spike you will gain a tiny amount of Insanity.

Witnessed Insanity

Witnessed Insanity is Insanity which is gained by doing insane actions. When witness insane things you will gain Insanity each time you come into range of that thing. This means the same event can cause you to gain a lot of Insanity if you continue to leave and come back to the same area without dealing with the thing causing you to gain Insanity.



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Build (B) ⇒Buildings & Structures (B) ⇒Claims & Defenses (C) ⇒Crab on a Spike (C)