Difference between revisions of "Crab on a Spike"

From Salem Wiki
Jump to: navigation, search
(Initial Setup)
 
(6 intermediate revisions by the same user not shown)
Line 1: Line 1:
 
{{Structure
 
{{Structure
| Objects required=Sharpened Stick;1, Crab;1
+
| Objects required=Crab;1, Sharpened Stick;1,  
| Needs lighting?=
+
| Size= 1x1
| Liftable?=
+
| Needs lighting?= No
 +
| Liftable?= No
 
| Hit points=
 
| Hit points=
 
| Soak value=
 
| Soak value=
 
}}
 
}}
 +
{|
 +
|
 +
==About==
  
==Ingame-Text==
+
A {{i|Crab on a Spike}} is an aggressive Witnessed Insanity structure; each time you see a Crab on a Spike you will gain a tiny amount of [[Insanity]].  
 
+
{{:Psychotic Episodes|transcludesection=witness}}
{{Notice| WARNING: | Crab on a spike is an [[Insanity]] building item. All characters in range of a Crab Spike will slowly become more and more insane. This item is best used out of visible range of your base, or on the outer-egdes of your opponents base.}}  
+
|}
 
 
==About==
 
  
 
{{Gamemenu
 
{{Gamemenu

Latest revision as of 08:36, 9 January 2021

Crab on a Spike icon.png Crab on a Spike
Skill(s) required:
Size: 1x1
Object(s) required:
Needs lighting?: No
Move/Destroy:
Liftable?: No
Repaired with: unknown
Required by:
Required by: None
Crab on a Spike
Crab on a Spike

About

A Crab on a Spike icon.png Crab on a Spike is an aggressive Witnessed Insanity structure; each time you see a Crab on a Spike you will gain a tiny amount of Insanity.

Witnessed Insanity

Witnessed Insanity is Insanity which is gained by doing insane actions. When witness insane things you will gain Insanity each time you come into range of that thing. This means the same event can cause you to gain a lot of Insanity if you continue to leave and come back to the same area without dealing with the thing causing you to gain Insanity.



Game Menu
Build (B) ⇒Buildings & Structures (B) ⇒Claims & Defenses (C) ⇒Crab on a Spike (C)