Difference between revisions of "Cape Codfish"

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(Adding Info about Fishweight)
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{{Crafted
 
{{Crafted
| Objects required=Water;1, Fishing Pole;1, Makeshift Fishing Rod;1
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| Objects required=Any Bait;1, Bodies of Water;1, Fishing Pole;1,
| Weight = variable
 
 
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}}
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{{AddCraft
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| Objects required=Any Bait;1, Bodies of Water;1, Makeshift Fishing Rod;1
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{|
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[[File:{{PAGENAME}}infishbowl.png|250px|thumb|right|A {{PAGENAME}} can be placed in a [[Fish Bowl]]]]
  
 
==About==
 
==About==
When dried in a [[Drying Frame]] after 2 days it will turn into {{PAGENAME}}.
 
  
When butchering [[Any Fish]] for [[Filet of any Fish|fish filets]] there is also a chance to receive a [[Swim Bladder]], [[Rainbow Scales]], or [[The Elusive Last Bone]].<br />
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A {{i|{{PAGENAME}}}} can be caught by chance when {{i|Fish}}ing in [[Salt Water]].
Butchering fish also result in a [[Fish Skeleton]].
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Fish have a variable weight, starting from .50 kilograms and moving up. For every .25 kilograms of weight you will receive a {{i| Filet of {{PAGENAME}}}} when right-clicking a {{PAGENAME}} and selecting "Butcher". Additionally Fish weight gives a bonus to the Gluttony Value when Drying a {{PAGENAME}} on a {{i|Drying Frame}} to produce a {{i|Dried {{PAGENAME}}}}.
  
Each fish caught has a different weight depending on how long he has lived.<br />
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{{:Fishing|transcludesection=howtofish}}
The weight of a fish determines the amount of value given when you compost it or feed it to turkeys etc.<br />
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The weight of the fish determines how many fish filets you get.<br />
 
The weight of the fish determines the gluttony values given when dried.<br />
 

Revision as of 01:15, 29 January 2020

Cape Codfish icon.png Cape Codfish
Skill(s) required:
Object(s) required:
Weight: unknown
Required by: Objects
Structures
None
Alternative Acquisition:
Object(s) Required:
File:Cape Codfishinfishbowl.png
A Cape Codfish can be placed in a Fish Bowl

About

A Cape Codfish icon.png Cape Codfish can be caught by chance when Fish icon.png Fishing in Salt Water.

Fish have a variable weight, starting from .50 kilograms and moving up. For every .25 kilograms of weight you will receive a Filet of Cape Codfish icon.png Filet of Cape Codfish when right-clicking a Cape Codfish and selecting "Butcher". Additionally Fish weight gives a bonus to the Gluttony Value when Drying a Cape Codfish on a Drying Frame icon.png Drying Frame to produce a Dried Cape Codfish icon.png Dried Cape Codfish.

How to Fish

  1. Select Any Bait icon.png Any Bait and right-click it onto Any Casting Rod icon.png Any Casting Rod. Lures can later be removed by right-clicking the Rod.
  2. Equip your now baited Rod to you right hand slot.
  3. Select Fish icon.png Fish action, this will cause the cursor to change.
  4. Click on any Body of Water. Casting a Rod removes a small amount of Insanity.
  5. If Any Fish icon.png Any Fish bites it will be transferred automatically to your Inventory. There is a chance nothing bites. Each time you cast it adds wear to both your Lure and your Rod. When the wear reaches 100% it will break. Wear is reduced by your Flora & Fauna icon.png Flora & Fauna Proficiency.

Although still being tested, the strongest factors for catching a particular Fish seem to be whether it is Salt or Fresh Water and individual water tile being Fished from. Bait has a small influence and Rod does not seem to have any.