Difference between revisions of "Beaver"

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{{SetProp
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{{Creature
|IsinGameMenu=no
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| Where found=Beaches, Coniferous, Marshland, The Shallows,
|Caption=
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| Skill to attack=Big Game Hunting
|Has fullview={{SUBPAGENAME}}.png
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| Blood (health)=15
|RequiresTech = Big Game Hunting;;To Attack
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| Liftable or Inventory=Liftable
|Locations= Water, Sand
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| Dead animal=
|HP= 0
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| Items on pickup = none
|Loot= Raw Beaver Hide;1, Raw Beaver Steak;1, Raw Beaver Cut;3, Meat Shreds;4, Brain;1, Stringy Sinew;1, Fine Beaver Teeth;1
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| Items gained=Bone, Brain, Meat Shreds, Raw Beaver Cut, Raw Beaver Pelt, Raw Beaver Steak
}}{{Infobox}}
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| Rare items=Beaver Tail, Cracked Bone, Fine Beaver Teeth, Gelatinous Lard, Stringy Sinew
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}}
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{|
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|
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==About==
  
==About==
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A {{i|{{PAGENAME}}}} is a non-aggressive [[Creature]] which can be found most commonly in {{i|The Shallows}}, on {{i|Beaches}} or in the {{i|Marshland}} biome.
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==Combat Behavior==
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{{{!}} class=wikitable
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{{!}}-
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{{!}} '''Attack'''
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{{!}} '''[[Blood]] Damage'''
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{{!}} '''Effects'''
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{{!}}-
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{{!}} {{i|Bite}}
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{{!}} 3
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{{!}} {{i|Bleed}}
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{{!}}-
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{{!}} {{i|Tail Slash}}
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{{!}} 3
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{{!}} {{i|Reel}}{{i|Stunned}}
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{{!}}-
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{{!}} {{i|Whirling Dance of Doom}}
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{{!}} 1
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{{!}} {{i|Reel}}
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{{!}}}
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{{PAGENAME}}s are non-aggressive so unless provoked {{PAGENAME}}s will not attack. Keep in mind {{PAGENAME}}s '''CAN''' {{i|Swim}}. {{i|Bite}} is a {{PAGENAME}}'s main attack and each time it lands it will stack {{i|Bleed}}. {{PAGENAME}}s will also occasionally turn around to use {{i|Tail Slash}} which, if it connects, will briefly cause you to be {{i|Stunned}} and adds a moderate amount of  {{i|Reel}}. When a {{PAGENAME}}'s prey is too far away it may initiate a {{i|Whirling Dance of Doom}} where it spins around out of control. The Whirling Dance of Doom will cause other nearby Beavers to also start spinning and attack you as well. When fighting a Beaver it is best to stay up close, or run away when the Whirling Dance of Doom begins and wait for it to end. After the Whirling Dance of Doom ends a Beaver will become dizzy and momentarily Stunned. {{PAGENAME}}s are immune to {{i|Venom Dart}}s.
  
A nonaggressive creature found near freshwater biomes such as lakes. They are less difficult than Deer, but more difficult than Crickets. [[Beaver Skinning]] allows you to gain Beaver Skins from them. As with most creatures, Stomp is invaluable to keep them from attacking back.
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==Resources==
  
With [[Beaver Skinning]], skinning a single beaver will yield:
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A {{PAGENAME}} carcass will [[Decay]] in about 2 days. With the [[Beaver Skinning]] Skill learned, Skinning a Beaver will yield 1x {{i|Raw Beaver Pelt}}. '''NOTE:''' It is important to Skin the carcass first, otherwise the Butchering will ruin the Hide.
*1 [[Raw Beaver Pelt]]
 
*Random chance to get [[Fine Beaver Teeth]]
 
  
With all butchering skills acquired, butchering a single beaver will yield:
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With all relevant Butchering Skills learned, Butchering a Beaver will always yield:
*4 [[Meat Shreds]]
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*1x {{i|Brain}}s
*3 [[Raw Beaver Cut]]s
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*2x {{i|Raw Beaver Steak}}s
*1 [[Raw Beaver Steak]]s
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*5x {{i|Raw Beaver Cut}}s
*1 [[Brain]]
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*5x {{i|Meat Shreds}}
*Random chance to get [[Stringy Sinew]] per meat cut
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*2x {{i|Bone}}s
  
== Notes ==
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With the [[Boneworks]] Skill learned, Deboning a {{PAGENAME}} will yield:
* I was able to start 1-shotting beavers with 39 [[Yellow Bile]] using [[Stomp]] (initiating combat with full bar)
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*4x {{i|Bone}}s
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*{{i|Cracked Bone}}s
  
[[Category: Creatures]]
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There is a chance to get various rare items from Butchering. This chance is much higher with the [[Viscera & Bits]] Skill learned.
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*1x {{i|Beaver Tail}}
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*1x {{i|Fine Beaver Teeth}}
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*1-2x {{i|Gelatinous Lard}}s - Beavers fatten up to stay warm during a {{i|Coldsnap}}, increasing the amount of Gelatinous Lard you receive.
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*{{i|Stringy Sinew}}s
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|}

Latest revision as of 17:10, 25 March 2023

Basic Info:
Where found:
Attacking:
Skill required: Big Game Hunting
Blood (health): 15
Liftable or Inventory?: Liftable
Skinning/Butchering:
NOTE: Items and quantities depend upon skills known.
Item(s) gained:
Rare item(s):
Beaver

About

A Beaver icon.png Beaver is a non-aggressive Creature which can be found most commonly in The Shallows icon.png The Shallows, on Beaches icon.png Beaches or in the Marshland icon.png Marshland biome.

Combat Behavior

Attack Blood Damage Effects
Bite icon.png Bite 3 Bleed icon.png Bleed
Tail Slash icon.png Tail Slash 3 Reel icon.png ReelStunned icon.png Stunned
Whirling Dance of Doom icon.png Whirling Dance of Doom 1 Reel icon.png Reel

Beavers are non-aggressive so unless provoked Beavers will not attack. Keep in mind Beavers CAN Swim icon.png Swim. Bite icon.png Bite is a Beaver's main attack and each time it lands it will stack Bleed icon.png Bleed. Beavers will also occasionally turn around to use Tail Slash icon.png Tail Slash which, if it connects, will briefly cause you to be Stunned icon.png Stunned and adds a moderate amount of Reel icon.png Reel. When a Beaver's prey is too far away it may initiate a Whirling Dance of Doom icon.png Whirling Dance of Doom where it spins around out of control. The Whirling Dance of Doom will cause other nearby Beavers to also start spinning and attack you as well. When fighting a Beaver it is best to stay up close, or run away when the Whirling Dance of Doom begins and wait for it to end. After the Whirling Dance of Doom ends a Beaver will become dizzy and momentarily Stunned. Beavers are immune to Venom Dart icon.png Venom Darts.

Resources

A Beaver carcass will Decay in about 2 days. With the Beaver Skinning Skill learned, Skinning a Beaver will yield 1x Raw Beaver Pelt icon.png Raw Beaver Pelt. NOTE: It is important to Skin the carcass first, otherwise the Butchering will ruin the Hide.

With all relevant Butchering Skills learned, Butchering a Beaver will always yield:

With the Boneworks Skill learned, Deboning a Beaver will yield:

There is a chance to get various rare items from Butchering. This chance is much higher with the Viscera & Bits Skill learned.